Index: World Eaters
Fanatical devotees of Khorne the Blood God, the World Eaters Traitor Legion is formed of countless warbands who exist only to slaughter and take skulls in honour of their bloody patron.
The Adeptus Mechanicus go to war with cohorts of Skitarii cyborg templars, bizarre war engines, and the fanatical followers of the Machine God, led into holy war by their robed Tech-Priests.
The Adeptus Mechanicus go to war with cohorts of Skitarii cyborg templars, bizarre war engines, and the fanatical followers of the Machine God, led into holy war by their robed Tech-Priests.
This deck of Index: Adeptus Mechanicus cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every Adeptus Mechanicus unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Adeptus Mechanicus army rule – Doctrina Imperatives – as well as the Rad-Cohort Detachment, which includes four Enhancements, six Stratagems, and the Rad-Bombardment rule.
Contents:
- 29x Adeptus Mechanicus Datasheet Cards:
Archaeopter Fusilave
Archaeopter Stratoraptor
Archaeopter Transvector
Belisarius Cawl
Corpuscarii Electro-Priests
Cybernetica Datasmith
Fulgurite Electro-Priests
Ironstrider Ballistarii
Kastelan Robots
Kataphron Breachers
Kataphron Destroyers
Onager Dunecrawler
Pteraxii Skystalkers
Pteraxii Sterylizors
Serberys Raiders
Serberys Sulphurhounds
Servitors
Sicarian Infiltrators
Sicarian Ruststalkers
Skitarii Marshal
Skitarii Rangers
Skitarii Vanguard
Skorpius Disintegrator
Skorpius Dunerider
Sydonian Dragoons
Tech-Priest Dominus
Tech-Priest Enginseer
Tech-Priest Manipulus
Technoarcheologist
- 3x Adeptus Mechanicus Index Cards, detailing the faction's army rule and the Rad-Cohort Detachment
Please note this product does not include cards for Adeptus Mechanicus products from Forge World.
All cards are 190mm x 126mm.
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Fanatical devotees of Khorne the Blood God, the World Eaters Traitor Legion is formed of countless warbands who exist only to slaughter and take skulls in honour of their bloody patron.
The Great Rift has torn the Emperor's realm in two. Ancient alien empires rise from the ashes of prehistory to claw at the dying stars. Predatory nightmares boil from the outer darkness, while everywhere the veil of reality wears thin and the flames of war rise ever higher. Day by day, battle upon battle, the galaxy careens ever closer to total annihiliation.
Don't miss a single play! This deck of 44 cards helps you focus on your game and keep track of your stats and special rules. Old World Alliance teams can include a diverse array of players, so these cards will ensure you have everything you need to hand.
The Space Wolves are not only Space Marines, but also savage hunters and proud heroes from the death world of Fenris. They wage war without fear or doubt, each warrior seeking to forge a saga worthy of immortalisation.
Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium.
The Adeptus Custodes are demigods of war, sworn to defend the Emperor until death. Joined in battle by the eerie Sisters of Silence, they are the most elite warriors in the imperium, clad in auramite armour and wielding some of the finest weapons ever created by Humanity.
The Grey Knights are the lmperium's daemon hunters, a secret Space Marine Chapter of warrior-mystics. Clad in sigil-scribed power armour, they wield archaic weapons to channel their otherworldly abilities.
The Aeldari are an ancient and dying people, their fractured factions each finding ways to survive in a hostile galaxy. All depend on the insight of their seers, the skill of their warriors, and the sleek superiority of their weapons of war.
The Drukhari are a decadent culture of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive.
The Astra Militarum are the backbone of the lmperium's largest armies. Their massed infantry and tank regiments form a bulwark that stands between Humanity and a nightmarish galaxy of horrors.
The Black Templars are the most zealous of all Space Marines. To them, the Emperor is a literal deity, and there is no oath they will not swear, nor bloody act of battlefield worship they will not perform in his name.
As the massive space hulks known as the Arks of Omen spread the flames of Abaddon’s war across the galaxy, a powerful agent of the Inquisition ignites an ancient archeotech beacon – praying that its light might drive back the darkness. Yet that which burns bright may be seen from afar. Deep in the void, the hateful gaze of Angron, Daemon Primarch of the World Eaters, is drawn towards the light. Driven by his fury, the Red Angel vows to drown the beacon in blood.
The Thousand Sons advance into battle amid gouts of kaleidoscopic warpflame and bolts of raw sorcery. This sanity-blasting Legion fights to further the labyrinthine plans of its deity, the Chaos God Tzeentch.
As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
The Silent King and his Necron legions have expanded the boundaries of the Nephilim Anomaly, raising sinister noctilith pylons upon world after world. Whole systems have vanished beneath this smothering anti-psychic shroud, but the Necrons' efforts to sever realspace from the warp have not gone unopposed. A fresh Imperial armada, overseen by the acquisitive Archmagos Cawl, has struck deep into the Nephilim Anomaly. But have they come to topple the ominous noctilith technology of their enemies, or to harvest and exploit it for themselves?
Set up exciting Chapter Approved games of Warhammer 40,000 without wasting a second by using this pack of mission cards. This pack provides a fast and straightforward way to generate balanced matched play missions, offering plenty of variety for pick-up-and-play games and competitive battles.