A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to employ his archeotech blades and specialised fighting styles to ensure their swift and absolute destruction.
Resplendent in gleaming gold, the Adeptus Custodes stride into war with the confidence earned through ten millennia of martial superiority. Bullets and shrapnel ricochet from gilded auramite breastplates – these warriors are armoured with the finest wargear, carrying the blessing of the God-Emperor Himself. When combined with the peerless anti-psychic protection provided by the Sisters of Silence, there are few in the galaxy who can withstand them.
There is no engine of the oppressors that a Reductus Saboteur cannot lay low, and there are few materials they cannot fashion into an explosive given a little time to tinker. Flitting through the shadows, they lace the battlefield with booby traps and deploy powerful explosives that make short work of enemy armour.
Haarken Worldclaimer, Herald of the Apocalypse, leads one of the mightiest traitor hosts every assembled. His mission, ordained by Abaddon the Despoiler himself, is to smash aside all Imperial resistance and claim the Nachmund Gauntlet in its entirety. This lawless place is home to pirates, xenos, traitors and renegades – yet Nachmund is strategically vital to the Imperium of Man, for it remains the most stable route known through the Great Rift. Should it fall, contact between Terra and the Imperium Nihilus would be all but lost.
Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Warglaives are fearsome hunters of enemy armour, armed with a deadly close combat weapon and a thermal spear that can melt through the toughest bunkers.
Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire scattering uselessly off their ion shields. The Knight Valiant defeats its enemies through overwhelming firepower at close range. Its conflagration cannon unleashes a searing, inescapable firestorm, easily annihilating incoming hordes and smashing through opposing battle lines, while its thundercoil harpoon can destroy tanks and monsters with impunity.
The Imperial Knights march to war with earth-shaking footfalls, towering over mortal soldiers and lesser machines. Each Knight is a towering engine of destruction, a bipedal killing machine bristling with firepower and devastating close-quarters weaponry. Linked to their Noble pilots by the arcane Throne Mechanicum, the Knights move with a speed and grace that should be impossible for engines of their size, guided by the Code Chivalric to wipe the Imperium's enemies clean from the galaxy with thunderous gouts of flame. Their glory is that of Humanity's golden age, and none can resist their titanic charge.
The Tyranid hive fleets are rapacious alien swarms that flow from beyond the galactic fringe to devour all life. From their chitinous blades and parasitic guns to the vast hive ships that ferry them across the stars, everything about the Tyranids is organic. Like an endless insect swarm, their individual warrior organisms are given unified purpose by the imperatives of a vast and ineffable alien consciousness known as the Hive Mind.
The Tyranids are rapacious alien swarms that emerge from the cold darkness of the intergalactic void. Guided by the unknowable intellect of the Hive Mind, these nightmarish super-predators hunt, kill, and feed without end, stripping world after world of biomass and leaving nothing but airless rocks in their wake. When the Tyranids make planetfall, a seemingly endless tide of Termagants spit vile living ammunition at hapless defenders, while writhing Ripper Swarms surge over the wounded and dead alike. These creatures are guided by intelligent Tyranid Warriors – vicious bioforms bristling with organic weapons – and a monstrous Hive Tyrant, the towering psychic lynchpin of the swarm's advance.
Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves free from their unfortunate hosts. Such was the fate of the defenders of Imperial planet of Mortrex, the world first cursed by the Parasites’ onslaught. Now they wreak havoc on the foes of the Hive Fleet by soaring over defences and seeding unlucky souls with nascent Rippers.