The Twin-Tailed Crusade is the greatest Dawnbringer expedition ever assembled. Across Aqshy and Ghyran, it plunges into the untamed wilds of the Mortal Realms, tasked by the Grand Conclave of Hammerhal with the foundation of two mighty strongholds. Yet the crusade's two armoured columns soon find themselves facing the wrath of titans.
The Orruk Warclans love to fight – in fact, it’s no lie to say that their entire culture revolves around conflict. The swamp-dwelling Kruleboyz are an unusual breed of orruk, for they prize deviousness over brute strength. To the Kruleboyz, winning by underhanded means is worth more than claiming victory in a straight fight – and they're very underhanded indeed...
Ardboy Big Bosses are veteran Ironjawz with an eye for the battlefield and enough bellowing presence to browbeat their lads into line. Only the toughest of Ardboys survive long enough to become a Big Boss – these formidable warriors can turn a boisterous orruk horde into a disciplined killing machine that advances in a semblance of formation before crashing into the enemy like an armoured fist.
Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields.
Zoggrok Anvilsmasha is a legend amongst the Ironjawz, for he has mastered the art of hammering the destructive force of the Waaagh! into iron, stone, and bone. Accompanied by Klonk, his rockbrow squig, Zoggrok uses his 'bashin' tools' to channel Gorkamorka's power into the weapons of orruks gathered around him. These green-hot blades thrum with wrath, eager to unleash their raging energy in combat.
To be a Tuskboss, an orruk must claim mastery over a particularly ferocious Maw-grunta – an utterly monstrous hog, with enough brute strength and dim-witted determination to batter through anything in its path. These mounted warlords lead the charge by steering their stampeding behemoths straight into the enemy lines, striking down foes left and right as the beast barrels forward with explosive impact.
Brute Ragerz hurl themselves at the biggest and meanest foes, swinging huge two-handed weapons with brutal force. They're driven by frenzied arrogance, desperate to overcome the humiliation of a previous defeat – few things are more dangerous than an orruk determined to prove just how ’ard they really are.
Trugg is the mightiest of all troggoths. A towering mass of strength and ill temper, he carries atop his back an arcane leystone of ancient design, which fuels his already formidable physical might with unpredictable bursts of elemental magic. In his wake follows a troggherd of unmatched size, shaking the very realms as they wander from leyline to leyline, wrecking everything in their wake.
Rabble-Rowzas are grots who have taken it upon themselves to rile up the subterranean hordes. These self-important agitators clatter their weapons, stamp their feet, and bellow ‘wakey-wakey’ at deafening volume. So grating are their magically enhanced voices that they can stir even the most stubborn troglodytic titans from their slumber.
The Cities of Sigmar are bastions of light and hope in realms embattled by darkness. With faith and overwhelming firepower, their mortal armies fight back against the fiend, the monster, and the wraith. Following the bellowed commands of veteran officers, lines of hard-slogging infantry grimly set their shields to repel the enemy's assault while formations of armoured cavalry sweep forth to claim glorious victory in the God-King's name.
The reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and ferocious scaled beasts fight together as a single potent force – a fusion of predatory violence and esoteric cosmic power that few can withstand.