This book offers all the knowledge and rules you need to command your own grot horde in games of Warhammer Age of Sigmar. Discover the petty and vindictive history of the grots, learn the legends of the Bad Moon, and find out how the Era of the Beast has energised them anew.
Beneath the gaze of the Bad Moon, the Gloomspite Gitz fight with a vicious energy – screeching and cackling as they battle. Hordes of manic grots are accompanied by stomping cave beasts and gargantuan arachnids from the oldest and darkest forests.
The Gloomspite Gitz are cunning and vindictive in the extreme, their deranged grotty minds forever spinning up fresh tricks and vicious ploys. Dismiss the cackling cruelty of the grots, the hungry ferocity of their squigs, and the thoughtless strength of the cavern-dwelling troggoths at your peril – these are the true children of the Bad Moon.
Veteran squig-herders who muster ravening packs of cave-beasts, Squigbosses don’t so much command their fungal herds as offer incentives of potent mushrooms, balanced by occasional jabbings from their squig-krooks. Most go to battle accompanied by loyal Gnasha-squigs, who gleefully chomp at anything that gets too close – this predatory pet is often their closest friend, for other grots find anyone that even a squig won't eat to be deeply suspect.
Snarlfang Riders prowl at the flanks of a Gloomspite horde, mounted atop cruel, wolf-like beasts raised as steeds from birth. These opportunistic cavalry-grots gleefully hunt down the enemy, loosing volleys of barbed arrows before their ferocious Snarlfang partners pounce upon the foe and tear them apart with fang and claw. Estranged from their subterranean Moonclan cousins, the plains-dwelling Gitmobs join Gloomspite throngs as mercenaries and outriders in a grudging truce fuelled by shared hatreds.
This book offers all the knowledge and rules you need to command your own beastherd in games of Warhammer Age of Sigmar. Discover the twisted history of the Beasts of Chaos from the Age of Myth through to the Era of the Beast, where their savagery is once again spreading through the Mortal Realms, leaving only a wilderness of brutal survival in their wake.
The Beasts of Chaos are twisted amalgamations of man and beast, filled with a burning desire to see the edifices of civilisation torn down and despoiled. Born from the primordial power of Chaos itself, these creatures gather in immense herds, stirring themselves to a frothing rage beneath looming, rune-scarred totems before loping forth in search of prey.
In the merciless society of the Beasts of Chaos, only the mightiest rise to power. These are the Beastlords – hulking killers who command through intimidation and brutality, and delight in sinking their man-ripper axes into the skulls of their foes. The largest and most feared of their kind, Beastlords rule over their herds with an iron hoof, leading raids to plunder and destroy civilisation wherever it encroaches on their wild territories.
Return to the Splintered Land of Gallet for the second season of 2022-23, as armies from across the Mortal Realms venture into the lightless netherworld below the surface of Ghur. Only the bravest and most inspiring champions will be able to lead their forces to victory in these merciless cavern-wars – will you be among them?
The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive notions of peace. They have suffered and sacrificed to conquer this land – and inflicted untold suffering in turn. Now none will halt their renewed advance – the armoured tread of their warriors, bone-shaking hooves of knights, and grinding chariot wheels storm across the battlefield in a relentless tide.
The Slaves to Darkness pursue power at any cost. They’ve sold their souls to the Dark Gods in order to forge a path to supremacy, and their ill-gotten strength makes them a terrifying force indeed. Ironclad champions and diabolical sorcerers lead warbands of madmen, mutants, and monsters to savage every foe they encounter, offering each death as tribute to their fickle and demanding masters. In turn they are richly rewarded, though the gifts bestowed by the gods are not always what was asked for…