This book offers all the knowledge and rules you need to command your own beastherd in games of Warhammer Age of Sigmar. Discover the twisted history of the Beasts of Chaos from the Age of Myth through to the Era of the Beast, where their savagery is once again spreading through the Mortal Realms, leaving only a wilderness of brutal survival in their wake.
The Beasts of Chaos are twisted amalgamations of man and beast, filled with a burning desire to see the edifices of civilisation torn down and despoiled. Born from the primordial power of Chaos itself, these creatures gather in immense herds, stirring themselves to a frothing rage beneath looming, rune-scarred totems before loping forth in search of prey.
In the merciless society of the Beasts of Chaos, only the mightiest rise to power. These are the Beastlords – hulking killers who command through intimidation and brutality, and delight in sinking their man-ripper axes into the skulls of their foes. The largest and most feared of their kind, Beastlords rule over their herds with an iron hoof, leading raids to plunder and destroy civilisation wherever it encroaches on their wild territories.
The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive notions of peace. They have suffered and sacrificed to conquer this land – and inflicted untold suffering in turn. Now none will halt their renewed advance – the armoured tread of their warriors, bone-shaking hooves of knights, and grinding chariot wheels storm across the battlefield in a relentless tide.
The Slaves to Darkness pursue power at any cost. They’ve sold their souls to the Dark Gods in order to forge a path to supremacy, and their ill-gotten strength makes them a terrifying force indeed. Ironclad champions and diabolical sorcerers lead warbands of madmen, mutants, and monsters to savage every foe they encounter, offering each death as tribute to their fickle and demanding masters. In turn they are richly rewarded, though the gifts bestowed by the gods are not always what was asked for…
Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of divine favour, sworn by bloody rituals to the service of a mighty warlord. Each Chaos Warrior is the equal of several lesser mortals, and each harbours ambitions to become mightier still.
Chaos Knights ride at the forefront of any ruinous host, and their coming heralds the death of empires. These dreaded champions charge into the deadliest of battles without a moment's fear, seeking the glory that is theirs by right. Impaling enemies on ensorcelled lances and trampling formations beneath frenzied hooves, Chaos Knights sow havoc in an avalanche of blood and iron.
Ogroid Theridons serve as fearsome shock troops to the armies of Chaos, found wherever the fighting is thickest, carving swathes of ruin through the enemy ranks with staggering strength and skill. Once rulers of a mighty empire that stretched across the Realm of Beasts, the goroans were enticed into Archaon's service by promises of a new homeland, free from orruk invasions – a realm that came to be called the Eightpoints. Now better-known as ogroids, they raise dark citadels, forge mighty weapons, and serve as overseers in the shadow of the Varanspire.
Daemon Princes were once mortal champions of Chaos, elevated to eternal daemonhood as a coveted reward from their mercurial patrons. Each of these corrupt monstrosities is a walking testament to the infernal power of Chaos, an immortal warlord blessed with manifold malevolent gifts throughout their long and treacherous Path to Glory. A Daemon Prince soars or strides across the battlefield like an omen of doom, unleashing all the warp-forged weaponry, monstrous strength, and unholy sorcery at their disposal.
The Blade of the First Prince was one of Archaon’s loyal Varanguard – a champion of the Eighth Circle known as Atarus – until he renounced the Everchosen and swore fealty to the Dark Master. Destroyed and reborn by Be'lakor's sorcery, he became Eternus – the chosen agent of the First Prince. The lord of traitors now rides at the head of Be'lakor's legions, crushing rivals in battle and commanding a vast network of spies and agents. Even death cannot halt his machinations, for each time Eternus is slain, he is reborn in a flash of black lightning – a cruel parody of Sigmar's Stormcast Eternals.