Magisters are powerful sorcerers in service to Tzeentch. Filled with eldritch energies as they ride their Disc of Tzeentch, they can wield fantastical fires to scorch the foe or transform an enemy into the squelching, misshapen form of a Chaos Spawn.
The titanic Sons of Behemat have might enough to throttle dragons, barge down castle walls and tear elder oaks from the ground. When they attack as a tribe they become unstoppable, stamping the enemy’s infantry flat and pummelling rival monsters to death. Any who oppose their rule are battered with hurled boulders before the gargants charge in, each towering hulk roaring in savage triumph as he seizes victory through brute force and ignorance
The Disciples of Tzeentch take a great many forms, from Arcanite cultists to hosts of gibbering daemons. Amongst their chanting ranks are bird-headed beastmen, horned monstrosities and many-eyed seers, all determined to capsize the reality of the Mortal Realms. Even the lowliest of their number has magical talent – to face them in battle is to face a barrage of lethal spells, fatal transmutations and raw Chaos.
The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. Possessed of a vindictive sentience and an appetite for torture, woe betide those who try and resist their siren lure…
A Fane of Slaanesh is a focus of worship wrought in precious metal. Around it are laid offerings to the Dark Prince, but in truth it is one of his most exalted greater daemons that peers through. Those whose offerings meet with the creature’s approval are rewarded highly – but those who offend are justly punished.