Gangers from the House of Faith manufacture vehicles from any pieces of scrap that they can salvage. They ride these ramshackle vehicles out into the ash wastes, aiming to spread their faith and win their fortune between the shrines and holy sites dotted around the desert.
Out in the deadly deserts of the ash wastes, your gang will need all the help it can get. Demonstrate your faith with this House Cawdor-themed dice set, containing all the different types of dice you'll need for your games of Necromunda – including D6s with the icon of House Cawdor on the 6 face, to really show who the God-Emperor is favouring on the tabletop.
Way-Brethren are the outriders of the Redemption’s wasteland crusades. Mounted on mechanical Ridge Walkers, these tireless pilgrims range ahead of the teeming masses of the faithful, blazing a trail between the shrines and holy sites of Necromunda's ash wastes for those that follow. Ridge Walkers are hardy engine-steeds that turn the Way-Brethren into swift and deadly combatants, capable of charging down foes or bullying through enemy lines with almost knightly vigour.
Cinderak City has fallen, and the rebellious Lady Credo has dealt a significant blow against the Imperial House. Lady Haera Helmawr seeks to consolidate her damaged authority – but even as she sends hundreds of Enforcer patrols flooding into the depths of Hive Primus, a Redemptionist Crusade grows into the tens of thousands, following a mysterious leader in search of a lost prophet...
Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters are seldom the stablest or safest of rides – but leave any rivals choking on clouds of dust and trails of corrosive chem-exhaust. Soaring over obstacles and barricades, a descending Cutter can slice through the enemies of the House of Blades with a hail of gunfire, then jink away before the foe can respond.
This pack contains 26 cards to keep your games of Necromunda running smoothly, and bring the tricks and schemes of House Escher to bear on your rivals. Included within are 18 Escher Gang Tactics cards detailing ploys unique to the House of Blades, as well as eight blank Fighter cards for tracking your gang members.
The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Ridgehaulers. These hulking vehicles can cart huge volumes of resources through the most dangerous outlands – such as tanks of promethium, the highly volatile and equally valuable fuel employed throughout the Imperium. A secure fuel supply is the lifeblood of the wastes, and the payoff for a successful delivery is well worth the risks of perching atop a tanker of explosive gas during a roadside firefight.
In the ash wastes of Necromunda, fuel is as vital as water. Becoming stranded in the weather-blasted expanses leaves a vehicle exposed to the elements and the attention of roaming gangs. Those with access to a supply of promethium are rich in credits, ammo, and the ability to freely traverse the ash wastes. As a result, fights around refuelling stations are commonplace, with many gangers having met their end at the hands of rivals desperate for promethium, or blown to pieces when a stray shot pierced a tank of the volatile fuel.
Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and wheels to keep moving regardless of the terrain, while a front-mounted power ram inflicts horrendous damage on anything foolish enough to stand in its path. Brutal, loud, and almost impossible to stop, an oncoming Mauler is a terrifying sight to behold – the very spirit of the House of Chains, made manifest in steel and fumes.
With the opening of the Great Rift, the planet of Necromunda is plunged into lawless darkness. As factions vie for control, an assassination brings House Helmawr to its knees – opening a power vacuum that may doom the whole planet. Choose your side in the Succession campaign, and fight for the right to rule.
This pack contains 26 cards with which to expand your games of Necromunda, and can be used to represent the myriad tricks and schemes employed by the gangs. Contained within are a selection of eight Gang Tactics cards recording gang tactics unique to House Goliath, as well as 12 Gang Tactics cards for use by any gang, and six blank Fighter cards for tracking your gang members.
Vehicles in Necromunda have their own set of rules, which call for specific dice – this dice set contains all the different types of dice you'll need to ride your bikes, trucks, and land trains out into the ash wastes, including Location Dice for determining where they've been struck, Damage Dice for checking how badly they've been hit, and Control Dice for seeing what happens when the crew takes their hands off the wheel...