Necromunda is a vast planet, dominated by sprawling hive cities. To leave the shelter of the cities is to brave the Ash Wastes – a massive expanse of polluted and desolate dunes inhabited by outcasts, prospectors, and those who have adapted to life in these harsh environments. Gangs are often employed to protect caravans and convoys when commerce between the hive cities is necessary, and the nomads of the wastes prey on them for both sustenance and sport.
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment. Their ragged clothes, rebreather masks, and scavenged weaponry strike terror into the denizens of the hive cities – a fearsome reputation the Nomads exploit as they raid caravans crossing the wastes, seizing sustenance and equipment.
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment. Eschewing vehicles, which require fixed workshops and extensive maintenance, the Ash Waste Nomads instead tame the macro-insects that live in the wastes. Known as Dustback Helamites, these creatures can swiftly skitter across the shifting dunes, bearing skilled riders to provide loping speed and devastating hitting power on raids.
Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serious firepower into a swift (and impressively loud) frame, offering support to the House of Iron whenever and wherever it’s needed. They also act as workhorses for the gang, toting the heavy equipment required for long treks across Necromunda's deadly trade routes.
These highly detailed pieces of terrain allow you to build your very own dark and gritty corner of the Necromundan Underhive. They can be used to make a variety of board sizes, from narrow corridors and abandoned dwellings, to sprawling industrial complexes.
As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the 'respectable' denizens of the underhive, gather together to form gangs of their own – be it for greed, ambition, or simply safety.