Space Marines Primaris...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks.
Primarily a defensive weapon, the Firestrike Servo-turret lays down withering volleys of fire to secure flanks or the Space Marines’ base of
operations.
Primarily a defensive weapon, the Firestrike Servo-turret lays down withering volleys of fire to secure flanks or the Space Marines’ base of
operations. Mounted on gravitic ventral plates, they can hover across the battlefield to ideal firing positions from which to slaughter attacking enemies.
Compact, flexible, and easy to fit into any list, the Firestrike Servo-turret is ideal for patching holes in your roster. Short on anti-tank weaponry with only a few points (or power) to spare? Need some dedicated heavy-infantry killers? Armed with your choice of twin las-talon or twin accelerator autocannon, chances are, the Firestrike Servo-turret is for you.
This kit builds one Firestrike Servo-turret. It is supplied with a choice of weapons and comes in 28 plastic components. It comes with an 80mm round base.
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Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks.
The Stormraven Gunship is an armoured versatile craft that combines the role of dropship, armoured transport and strike craft.
With pinpoint accuracy, the Gladiator Lancer picks off the heaviest enemy armour, the laser destroyer punching smouldering holes in their hulls. Such is the range of its heavy cannon that it can eliminate threats to the Space Marines before they encounter them, storming past burning wrecks to claim their objectives.
Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites.
The Ballistus Dreadnought is a walking gun emplacement. Within a shielded sarcophagus at this combat walker's core lies the mortal remains of a fallen Chapter hero. This eternal warrior pilots their hulking war engine through a web of neural links, targeting enemy armour or elite infantry with banks of devastating heavy weapons.
Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes
Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. They are often entrusted with direct battlefield command of a demi-company or strike force – handling squad-level combat logistics and acting as exemplary leaders.
The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack.
The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gravitic generators
Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking artillery bombardments. These elite Space Marines stride inexorably across the field or simply appear in a crackle of teleportation energy, shrugging off enemy attacks as they unleash a steady barrage of return fire.
An awesome sight, descending at incredible velocities from orbiting warships to engage and annihilate enemy craft, Stormhawk Interceptors are a stunning hymn to aerial superiority that the Space Marines sing with gusto.
Space Marine Captains fight from the front, and few forms of armour enable them to do so as effectively as Terminator plate. This formidably resilient suit protects the Captain against all but the most devastating enemy fire, and allows them to deploy by teleport strike right into the heart of the foe.
Captain of the White Consuls Chapter, Vitrian Messinius is a veteran warrior and one of Guilliman's most trusted advisors. His power fist is an ancient relic of masterful craft and rare potency, gifted to him by the Avenging Son himself for honourable service. Few are as loyal to the Imperial Regent's vision as Messinius – as such, he is responsible for enacting the will of the primarch during the Indomitus Crusade, granted the rank of Lord Lieutenant within the Crusade Fleet and determined to see Guilliman's ambitions through.
Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain.
Hammerfall Bunkers are launched from Space Marine warships in the same manner as Drop Pods. Automated area-denial assets crewed by hard-wired servitors, they have all kinds of battlefield roles, including securing beachheads, hampering enemy assaults and wreaking havoc behind the foe's lines.
Clad in Mk X Phobos-pattern armour, the light and fast-moving Primaris Infiltrators are responsible for disrupting enemy communications and sabotaging targets of opportunity.