Seraphon: Saurus Guard
Chosen from the largest and strongest of the saurus to protect their slann masters, the Saurus Guard are a living shield that defiantly protects their ancient masters from harm.
Saurus Warriors are the brutal heart of the Seraphon armies. Bred solely for war, these reptilian cohorts advance across the battlefield in disciplined lockstep, unleashing their cold-blooded savagery only when battle is joined. Once the command is given, the ranks of the Saurus Warriors become a fearsome thresher of celestite weaponry, savage jaws, and single-minded focus.
Saurus Warriors are the brutal heart of the Seraphon armies. Bred solely for war, these reptilian cohorts advance across the battlefield in disciplined lockstep, unleashing their cold-blooded savagery only when battle is joined. Once the command is given, the ranks of the Saurus Warriors become a fearsome thresher of celestite weaponry, savage jaws, and single-minded focus.
This multipart plastic kit builds 10 Saurus Warriors – the scaled shock troops of the Seraphon. Each Saurus Warrior can be armed with a spike-studded celestite club or a long-handled celestite spear, and the kit includes 10 different designs of interchangeable heads and shields, to ensure you can build a varied cohort of cold-blooded soldiers. One model can be built as an Alpha champion – with a unique head, shield, and weapons – one as a War-drummer musician, and one as an Icon Bearer carrying a serpentine idol with a choice of two heads.
This kit comprises 95 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Chosen from the largest and strongest of the saurus to protect their slann masters, the Saurus Guard are a living shield that defiantly protects their ancient masters from harm.
Kroxigor are monstrously strong reptilian brutes, taller and bulkier than even the most hulking saurus. Created as simple labourers for raising Seraphon temples, when battle calls the Kroxigor take up heavy mauls and wade into battle alongside massed skink cohorts, crushing any who would threaten their diminutive cousins.
The most ancient and powerful of all the slann Relic Priests, Lord Kroak has cast a watchful gaze over the Seraphon's realms since time immemorial
Raptadon Chargers are revered as holy paladins of Tepok, ruler of all things mystical – fanatical skinks riding quick-witted raptadon steeds, armed with arcane weapons taken from the depths of the Inscrutable One's temples. These relics glow with potent energies that can melt clean through armour, drawing on geomantic power to intensify each strike.
Aggradon Lancers are among the most aggressive cavalry known to the Mortal Realms, for their fearsome scaled steeds only become swifter and more ravenous as battle-frenzy overtakes their senses. A charge of Aggradon Lancers can collapse entire battlelines in a storm of predatory violence, riders and mounts alike lashing out with savage force and overwhelming ferocity.
The Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms tainted by the Dark Gods. Guided by ancient amphibian mages who shape reality itself with their magics, the armies of the Seraphon see cold-blooded saurians and ferocious reptilian beasts fight together as a single potent force – a fusion of predatory violence and esoteric cosmic power that few can withstand.
The reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and ferocious scaled beasts fight together as a potent force – a fusion of predatory violence and esoteric cosmic power that few can withstand.
Slann Starmasters are amongst the greatest wizards in all the realms, ancient beings created to serve the unfathomable Old Ones. It is their cold and distant intellect that guides the Seraphon to carry out the Great Plan, deciphered from glimpses of a grand cosmic equation. A Starmaster may reshape reality itself with a languid gesture, wielding the energies of the stars to annihilate the enemies of true order.
The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable of belching flammable acid in viscous globs or deadly streams of liquid flame – victims who survive this fiery burst soon find themselves horrifically digested alive by the caustic juices that remain.
Skink Starseers sit at the apex of the skink priesthood, festooned with astromantic tools that aid them in deciphering the portents of the heavens. Starseers are the most puissant Seraphon wizards after the Slann Starmasters themselves, with celestial blessings that allow them to gaze into the future and influence the skein of fate to suit their masters’ unknowable ends.
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.
Saurus Astrolith Bearers are warriors marked by destiny, spawned with a natural instinct for tracking down and unearthing the relics of lost gods. The astroliths they carry are conduits for the power of Azyr, coiling serpentine totems enveloping a floating orb of celestite. Seraphon in the presence of such an icon fight all the harder, empowered by the celestial energies that radiate from the artefact.
The Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms tainted by the Ruinous Powers. Guided by ancient amphibian mages who shape reality itself with unfathomable magics, their armies see cold-blooded saurians and ferocious reptilian beasts fight together as a single potent force. Whether stalking from the depths of sweltering jungles or emerging from the heavens in a blaze of starlight, the Seraphon wage war with a fusion of predatory violence and esoteric cosmic power that few can withstand.
Scar-Veterans are champions among the Seraphon, marked for command by battle-tested skill and sheer ferocity. Many Scar-Veterans choose to fight from atop a savage, blood-frenzied aggradon, the better to traverse the battlefield and carve through enemy ranks. These swift-moving champions excel at spurring the fury of their kin, leading each charge with an ear-splitting roar from both rider and mount.
The reptilian Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms warped by the Dark Gods. Their armies see cold-blooded saurians and ferocious scaled beasts fight together as a single potent force – a fusion of predatory violence and esoteric cosmic power that few can withstand.