Orruk Warclans: Man-Skewer...
Man-skewer Boltboyz are known for using crude crossbows to engage in ranged combat. Their close-combat comrades heckle and scoff at this perceived display of cowardice, but these devious Kruleboyz care not.
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach.
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach. The more fights an orruk wins, the bigger they get; Megabosses are understandably massive, and more than happy to use their immense, muscular bulk to kick in the heads of anything and everything in their path. Covered in scraps of iron taken from bested foes, festooned with trophies of war and armed with some utterly brutal weaponry, orruk Megabosses are absolutely terrifying to even behold, let alone actually take on in battle.
This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base.
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Man-skewer Boltboyz are known for using crude crossbows to engage in ranged combat. Their close-combat comrades heckle and scoff at this perceived display of cowardice, but these devious Kruleboyz care not.
The mightiest and most kunnin’ of all the Swampcalla Shamans, Gobsprakk is known as the Mouth of Mork, for the words he speaks are said to come straight from the Twin-Headed God himself.
Strength calls out to strength, and orruk Ardboys are pretty strong. These hulks flock to the brawls of the Ironjawz, and are the only other orruks tolerated, revelling in the joyful noise and absolute smashment that their Waaagh! brings.
The most vicious Kruleboyz leaders often ride into battle riding a towering Mirebrute Troggoth that they have brought to heel. These lumbering beasts stride into battle using crude clubs and all manner of natural detritus to batter their enemies.
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence.
The Orruks are Destruction incarnate. This vicious and primal race of natural-born killers loves nothing more than to wage unending war.
The Beast-skewer Killbow is a cruel ballista with one purpose – slaying the largest of beasts with brutal efficiency. Manned by Kruleboyz hand-picked for their proficiency with ranged weapons, the killbow can topple even the sturdiest of Monsters.
Sometimes, orruks from the various clans in the mortal realms just sort of… wander off. Often, they end up in a Gob Rukk of the Bonesplitterz; they’ll abandon complexities of life like metal weapons and clothing, cover themselves in scrawled tattoos and lash together a basic flint spear.
Zoggrok Anvilsmasha is a legend amongst the Ironjawz, for he has mastered the art of hammering the destructive force of the Waaagh! into iron, stone, and bone. Accompanied by Klonk, his rockbrow squig, Zoggrok uses his 'bashin' tools' to channel Gorkamorka's power into the weapons of orruks gathered around him. These green-hot blades thrum with wrath, eager to unleash their raging energy in combat.
Ardboy Big Bosses are veteran Ironjawz with an eye for the battlefield and enough bellowing presence to browbeat their lads into line. Only the toughest of Ardboys survive long enough to become a Big Boss – these formidable warriors can turn a boisterous orruk horde into a disciplined killing machine that advances in a semblance of formation before crashing into the enemy like an armoured fist.
Wildly unpredictable, savage, untamed and violent, Waaagh! magic cannot be controlled by anything with even a shred of sanity. Luckily, the Ironjawz don’t have many shreds of sanity amongst them, and the least-shredded of all are the Weirdnob Shamans.
Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they are getting one up over the other.
Wielding an assortment of jagged spears and wickedly sharp hand weapons, the Gutrippaz are the mainstay of any Kruleboyz army.
Orruk Megabosses are pretty killy – it’s how they become as huge as they do, all that stompin’ causes them to grow and grow and grow until the power of the Waaagh! flows through them. But for some Megabosses, this isn’t enough!
Regiments of Renown are storied mercenaries who wander the Mortal Realms, offering their services to whichever armies will help them achieve their own ambitions. Led by warriors famous and infamous alike, these dogs of war recruit like-minded soldiers to join them in their quests to fill their coffers and grow their reputation.
To be a Tuskboss, an orruk must claim mastery over a particularly ferocious Maw-grunta – an utterly monstrous hog, with enough brute strength and dim-witted determination to batter through anything in its path. These mounted warlords lead the charge by steering their stampeding behemoths straight into the enemy lines, striking down foes left and right as the beast barrels forward with explosive impact.