Age of Sigmar: Hounds of Chaos
After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...
Aktywne filtry
After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...
The quest for the Ravening Ruin has drawn all manner of warriors to the ever-hungry Gnarlwood, seeking glory, riches or the simple joy of slaughter. So thick lie the corpses across the forest floor that Nighthaunt Pyregheists have been drawn to it, threatening to consume the forest with the unholy flames of the Great Necromancer. Their rampant spread is held at bay only by the rising waters of a great river, long dormant but returning slowly to life under the guidance of the Ydrilan Riverblades.
The Wildercorps are trackers, scouts, and outdoorsmen – experts who attack from the cover of thick foliage and broken ground. They act as rangers for the Cities of Sigmar, identifying and tackling threats before they can grow to threaten their homes. Their tracking hounds surge forward, sinking fangs into flesh even as skilled sharpshooters pick out their targets and loose their bolts.
Gorger Mawpacks are strange gatherings of ogors afflicted with the Empty Belly curse, driven mad with hunger no matter how much they consume. Wild-eyed and starving, they launch themselves at their prey, using huge clubs or improvised bludgeons to pulverise those unfortunate enough to be their next, eternally unsatisfying meal.
Shaken by the horrors they have witnessed, the heroes of the Twin-Tailed Crusade venture boldly onwards, and an unexpected ally arrives who may prove vital to the survival of the entire expedition.
The Cities of Sigmar are bastions of light and hope in realms embattled by darkness. With faith and overwhelming firepower, their mortal armies fight back against the fiend, the monster, and the wraith.
The Saviours of Cinderfall root out the horrors found in the backstreets and hidden catacombs of the God-King’s free cities. Witch Hunter Hanniver Toll, his companion Armand Callis, and a motley retinue of hired blades fight a secret war to keep the Cities of Sigmar from sliding into disorder and bloodshed.
In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive.
Trugg is the mightiest of all troggoths. A towering mass of strength and ill temper, he carries atop his back an arcane keystone of ancient design, which fuels his already formidable physical might with unpredictable bursts of elemental magic... and gives him a terrible headache.
Celebrate the season of giving with this very generous Red Gobbo, ready to drop some "presents" on his favourite Imperial citizens. Designed as a miniature diorama, fans of all stripes will enjoy this highly collectable Warhammer Commemorative Series model, only available for the 2023 holiday season.
Freeguild Cavalier-Marshals command their Free City's forces from horseback, and are nigh-unstoppable on the charge. They galloping hard into the enemy, seeking the perfect moment to collapse their battleline in a single decisive attack. Though they often carry the weight of a Dawnbringer Crusade upon their shoulders, these Marshals are inspiring champions who are well used to leading by example.
Alchemite Warforgers are specialist wizards who wield the raw energies of Chamon. As muscular and sweaty as any mundane blacksmith, these mages pluck glowing runecubes from their crucibles, channelling metallurgic magic to destroy their foes. Their arcane alchemy can change the properties of not only metal, but reality itself.