Index: Grey Knights
The Grey Knights are the lmperium's daemon hunters, a secret Space Marine Chapter of warrior-mystics. Clad in sigil-scribed power armour, they wield archaic weapons to channel their otherworldly abilities.
Aktywne filtry
The Grey Knights are the lmperium's daemon hunters, a secret Space Marine Chapter of warrior-mystics. Clad in sigil-scribed power armour, they wield archaic weapons to channel their otherworldly abilities.
At the end of a long and bloody road, the armies of the Farsight Enclaves stand poised to secure final victory over the Ork hordes. As Commander Farsight's audacious attack reaches a critical stage, an Ark of Omen and its attendant Balefleet erupt from the warp to shatter the balance of the conflict.
The Arks of Omen have sown terror and death from one side of the galaxy to the other. Despite the efforts of those who opposed them, their masters have gathered enough arcane artefacts for Vashtorr the Arkifane to fashion his monstrous Key. The hour draws nigh when the daemon and the Despoiler will between them awaken this engine of terrible power.
The Hedonites of Slaanesh revel in suffering, and worship their absent deity by engaging in the most vile acts imaginable. Empowered by depravity and addicted to extremes of sensation, the servants of the Dark Prince are a scourge on the realms. Each warband is an unpredictable and quixotic terror, guided by diabolical whims as they conquer and pillage.
Lords of Hubris are utterly enamoured with their own magnificence, strutting peacocks who swagger into battle, loudly demanding that the enemy’s finest face them in single combat. Those foolish enough to answer this challenge are cut to ribbons in a matter of seconds, for these champions have honed their bladework to perfection, and are accompanied by only the most elite Slaaneshi warriors.
The Hedonites of Slaanesh cavort across the realms in vile carnivals of sin and excess, seeking the scent of their absent deity, the Dark Prince. Those who find themselves in the path of these raiders are destined to die a slow and painful death, for the Hedonites are sensation-seekers without compare, utterly dedicated to indulging their sadistic desires upon the battlefield. Hosts of majestic, sinuous daemons slice a contemptuous path through the enemy, while silk-draped mortals seek to inflict the most exquisite agonies imaginable, the tormented soul of each slain foe offered up as tribute to their cruel master.
Imperial Agents are ruthless, influential, and single-minded individuals, from Inquisitors to Rogue Traders, who command bands of grim specialists and lethal operatives in the service of the Emperor.
The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. They emerge from the tumult of the galactic core to conquer worlds, claim resources, and lay waste to any who dare to challenge them.
Fanatical devotees of Khorne the Blood God, the World Eaters Traitor Legion is formed of countless warbands who exist only to slaughter and take skulls in honour of their bloody patron.
The Adeptus Mechanicus go to war with cohorts of Skitarii cyborg templars, bizarre war engines, and the fanatical followers of the Machine God, led into holy war by their robed Tech-Priests.
The T'au Empire is a young and dynamic civilisation of technologically advanced aliens, spreading like wildfire across the stars as they seek to unite every sapient being under the philosophy of the Greater Good.
Knights are colossal suits of armour bristling with heavy weapons, employed both by noble houses of the lmperium and those fallen to Chaos. Regardless of their allegiance, they are capable of laying waste to entire enemy armies.