Necromunda: Cawdor Gang
The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith...
The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith...
Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further.
The Outcast Gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of societal hierarchy in order to walk a dangerous and often short-lived path of risk and reward.
The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal melee is almost impossible to escape from.
Rebellion is a poison that runs deep within Necromunda. Each time it bubbles to the surface, industries wither and populations perish, corrupted by false promises of freedom and power. Only the iron will of the Imperial House maintains a semblance of order.
Unlike other Houses, that are built upon vital industries or are bound together by faith, he Delaque have no defined home and no defined industrial role within Necromundan society.
Necromunda is a world rife with lawlessness but the denizens of the underhive know the difference between the ongoing gang squabbles and true crime.
The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity.
The Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to hot, arid worlds. These automata are commonly used for slag mining and ash excavation.
Combat Patrol: Dark Angels is an army in a box, containing all the units you’ll need to field them as the Vengeful Brethren in Combat Patrol games of Warhammer 40,000, or simply to expand your existing collection. This selection of infantry offers a balanced force, with heavy fire support provided by the Hellblasters, line-breaking melee specialists in the form of Bladeguard Veterans, and a solid core of ten Intercessors – all led by a mighty Captain clad in Gravis Armour. You can download a free copy of the Combat Patrol rules on the Warhammer Community website.
The Inner Circle Companions are some of the most skilled and sinister warriors in the entire Dark Angels Chapter. They are chosen, some whisper, by Lion El'Jonson himself, and arrive unannounced to guard heroes of the Unforgiven or pursue secret quests. Wielding their Calibanite greatswords with breathtaking skill, wreathed in the incense smoke of their braziers of judgement, the Companions cut a crimson path through their foes. At all times they fight in silence, save for the whine of their armour servos and the crunch of their blades through flesh and bone.
None fight with more grim determination than the battle-brothers of the Dark Angels, who are held in awe by allies and enemies alike. Yet behind their devotion to the Imperium lies a shadowy obsession. Adorned with ancient relics and honours dating back to the Great Crusade, clad in knightly helms and solemn hoods, the Dark Angels are a sight that few could ever forget... unless compelled to do so.