Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or become Wyld Runners, reckless and bold explorers and beast wranglers. Death Maidens are fallen warriors of the Escher, raised from their graves in order to seek revenge for the House of Blades.
Necromunda Cawdor Gang
The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith – devotion to the Cult of the Redemption guides the actions of all members of House Cawdor, as they unearth and make use of ‘blessed’ relics from amongst the detritus of the underhive.
Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included:
- 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit;
- 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment;
- Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end).
Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
The Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to hot, arid worlds. These automata are commonly used for slag mining and ash excavation. However, there is always an underhive gang waiting for the opportunity to liberate such a prized commodity and utilise it as a weapon against their rivals!
Like countless other worlds of the Imperium, Necromunda suffers from the curse of insurrection. Even though the Enforcers stamp out rebellion wherever they find it, there is no shortage of those willing to embrace the malevolent power of the Dark Gods. Now, the Corpse Grinder Cults prepare to launch a full-blown rebellion in the name of Khorne. Can you stop the dark uprising or will you join it?
Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will listen, Delaque silently waits and watches, leaving others to wonder what dark thoughts the House of Secrets harbours.
At once ancient and youthful, House Escher has endured far longer than any other Clan House on Necromunda. Since the times of the first Lord Helmawr, they have established their place as a matriarchy built upon a throne of chems and violence. To outsiders, they are cruel and deadly warriors and they do little to disabuse those rumours.
To the oppressed masses of a Genestealer Cult, the Kelermorph is a figure of folk legend, a revolutionary hero battling the uncaring cruelty of authoritarian rule. To the enemy he is a figure of dread, a hated anarch who seeks to tear down the foundations of civilisation.
Ogryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. Of course, some gangs are known to take their Servitor Ogryns into battle with them where they can prove to be a fantastic equalizer against better equipped gangs.
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns.
Ogryns are one of the most commonly seen strains of abhuman throughout the Imperium. What they lack in intelligence they more than make up for in terms of strength. As such they are in great demand in the underhive, where they fulfill a variety of roles. It's not unheard of for these Ogryns to escape captivity and band together in gangs where they have a better chance of maintaining their hard-won freedom.