Necromunda: Zone Mortalis...
The underhive of Necromunda is a close and brutal place, where short-range gunflights take place as fighters dart between cover, and brutal melee combat is almost impossible to escape from.
The underhive of Necromunda is a close and brutal place, where short-range gunflights take place as fighters dart between cover, and brutal melee combat is almost impossible to escape from.
The Cities of Sigmar are bastions of light and hope in realms embattled by darkness. With faith and overwhelming firepower, their mortal armies fight back against the fiend, the monster, and the wraith. Following the bellowed commands of veteran officers, lines of hard-slogging infantry grimly set their shields to repel the enemy's assault while formations of armoured cavalry sweep forth to claim glorious victory in the God-King's name.
Necromunda is a world of mines, factories, refineries, and processing plants. The planet is a vast powerhouse of industry, making thousands and thousands of different items for use throughout nearby planetary systems.
First Marshal Tahlia Vedra, named the Lioness of the Parch by her loyal soldiers, is the foremost tactical mind of Hammerhal Aqsha, and an inspiration to Dawnbringer Crusades across the Mortal Realms. Once a skilled mercenary warrior, Tahlia rose up the ranks of the Freeguild through quick thinking, passion, and bloody victories – she now leads Twin-tailed City's quest to reclaim Aqshy’s hearthlands from the grip of Chaos.
The Cities of Sigmar are bastions of light and hope in realms embattled by darkness. With faith and overwhelming firepower, their mortal armies fight back against the fiend, the monster, and the wraith.
The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication. The largest of these structures are the Extended Hab Modules, which are often claimed by the most important gang members and reserved as a base of operations.
Regiments of Renown are storied mercenaries who wander the Mortal Realms, offering their services to whichever armies will help them achieve their own ambitions. Led by warriors famous and infamous alike, these dogs of war recruit like-minded soldiers to join them in their quests to fill their coffers and grow their reputation.
The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Rideghaulers. These hulking vehicles are perfect for traversing the dunes thanks to their massive wheels and sturdy engines, hauling trailers of armoured containers and transport carriages across the Great Equatorial Wastes, but their true appeal comes from their modularity – it takes little effort to outfit one with enough guns to make it a mobile fortress, ready to repel gang ambushes and raids.
The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover, and brutal melee is almost impossible to escape from. Even in such a lethal environment, a gang needs somewhere to live.
The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal melee is almost impossible to escape from.
The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't avoid its irradiated quicksand and toxic mine pits. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, often lay claim to the rugged Thatos Pattern constructions that litter the wilderness. Whether bridging foul hazards, marking the claim of a forgotten outpost, or connecting a settlement of Hab Modules via industrial scaffolding, the Thatos Pattern Platforms & Walkways are a common sight in the ash wastes.
The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication. These rugged, semi-mobile units can be found scattered throughout the irradiated dunes, abandoned by the unfortunate and claimed by whoever has the most firepower.