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Xenos Armies

Xenos Armies

Pokazano 181-192 z 203 pozycji

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Aeldari: Hemlock Wraithfighter

237,89 zł Cena

With a Spiritseer seated inside the clear plastic canopy, the Hemlock Wraithfighters cowling contains the vehicles spirit stone, as well as being armed with two deadly heavy D-scythes.

Aeldari: Avatar of Khaine

280,89 zł Cena

An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike.

Norn Emissary

300,89 zł Cena

Each Norn Emissary is a purpose-bred beast, spawned by its Norn Queen to accomplish a specific and singular objective – be it hunting a strategically gifted commander, abducting a knowledgeable prey-being, or pursuing some other ineffable goal. These colossal heralds of the Hive Mind's agenda meld terrifying psionic potential with speed, intelligence, and monstrous strength, ensuring that a Norn Emissary is more than equal to its alien task.

Hekaton Land Fortress

300,89 zł Cena

The iconic battle tank and armoured transport of the Leagues of Votann, the Hekaton Land Fortress is as venerable and well-respected as it is powerful. With a fearsome arsenal of heavy weaponry and tremendously resilient armour – and with the ability to bear bands of Kin soldiery into battle – it is a versatile military asset, and a formidable bulwark against any foe.

T'Au Empire: Riptide...

300,89 zł Cena

XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mechanical stiffness displayed by Imperial walkers with their crude servo-motors.

Orks: Battlewagon

300,89 zł Cena

No two Battlewagons are the same, for the Meks that build them can never resist cobbling on armour plates, ramming spikes, assorted dakka, and random gubbinz.

Orks: Morkanaut

366,89 zł Cena

Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cause carnage.

Orks: Kill Rig

366,89 zł Cena

Few sounds are as terrifying as the cacophony of hollering, clattering, and stomping that heralds the arrival of an Ork Kill Rig.

Combat Patrol: Necrons

409,89 zł Cena

The Necrons rise across the galaxy, android legions emerging from stasis-crypts after millions of years in deathless slumber. Amonhotekh's Guard stalk the worlds that once belonged to their master, the Overlord Amonhotekh, to cleanse the flesh-vermin and lesser civilisations that now infest his ancient territories. He will stop at nothing to eradicate these pests, calling upon mighty Canoptek constructs, mindless warrior phalanxes, and even the raving Destroyer Cults to eliminate all trespassers.

Combat Patrol: Leagues of...

409,89 zł Cena

The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. Given wisdom and purpose by their ancient Ancestor Cores, armed and armoured by the pounding pistons of the forge, they scour the galaxy for the resources to expand their works and overcome any foe. Hernkyn Pioneers roam the battlefield on magna-rail bikes, scouting a path for doughty Hearthkyn Warriors and augmented Cthonian Beserks to secure their objectives – guided by battle-tested Kâhls such as the legendary Ûthar The Destined.

Combat Patrol: Genestealer...

409,89 zł Cena

The Genestealer Cults erupt from the shadows in a tide of xenos-worshipping acolytes, employing ambush and subterfuge to outmanoeuvre their enemies. Utterly immersed in Tyranid gene-taint, the cult's Neophyte Hybrids and more mutated Acolyte Hybrids rise up against their oppressors, armed with a variety of repurposed industrial equipment – from powerful mining lasers to heavy machinery like the Goliath Rockgrinder. Guided by the insidious psychic presence of a Magus, the misshapen Aberrants lope from the shadows to reinforce their kin, swinging crushing mauls to deadly effect.