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Gry bitewne i figurkowe

Gry bitewne i figurkowe:Warhammer: Age of Sigmar, Bood Bowl, Necromunda, Warhammer 40.000, Kill Team, Star Wars, Gra o Tron.

Gry bitewne i figurkowe

Gry bitewne i figurkowe

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  • Kategorie: Necromunda
  • Kategorie: Skaven
  • Kategorie: World Eaters

Palanite Enforcer Tauros...

155,89 zł Cena

The Tauros Venator is an all-terrain vehicle, favoured by the Palanite Enforcers as a rapid interceptor ideal for policing the vital ridgeways that criss-cross Necromunda's ash wastes. The Enforcers only have a limited presence beyond the hive cities, so these swift but well-armed vehicles are vital for traversing the outlands at speed and bringing brutal justice to those who would threaten wealthy guild convoys or respectable hiver travellers.

Necromunda: Apocrypha

131,89 zł Cena

Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back from the dead. Mysterious figures rise to plague an area, taunting the local gangs and working towards their own agenda. Settlements grow, falter, or change as the tides of fate shift. One thing is certain in the underhive – there’s never a dull moment.

Exalted of the Red Angel

659,89 zł Cena

Devoted to endless slaughter, the World Eaters are fanatical worshippers of Khorne – led by their bestial Daemon Primarch, Angron. These fearsome Space Marines are augmented by strange devices known as the Butcher’s Nails, which are embedded in their brainstems and hammer relentlessly at their minds, driving them to deeds of unmatched brutality. The Nails push their wearers to madness, compounded over many millennia by the influence of the warp and the macabre rituals of the World Eaters Legion.

Van Saar Ash Wastes...

128,89 zł Cena

Ash Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’s rugged surface. Jump jets allow them to boost over obstacles, leap free of trouble, or unexpectedly drop in amongst their foes. Heavy weapons and surprising mobility make Ash-jumpers a match for rival vehicles and Nomad war parties, as they carve through Cargo-8 trains with laser and plasma blasts, clear rough terrain with flamers and rad guns, and snag targets with harpoons.

Necromunda: The Aranthian...

128,89 zł Cena

House Helmawr has fallen! As a living god takes the throne of Necromunda, Lady Haera fights her way to the Dust Wall and the loyal Enforcers stationed there. As the Ash Waste Nomad tribes gather for a massive assault on the Ironhead Squat holds, gangs rush to win favour with House Aranthus, capture the last Helmawr heir, or simply survive the darkness rising from below Hive Secundus.

Necromunda: Core Gang...

54,89 zł Cena

Keep your skirmishes moving quickly with this deck of 26 cards, featuring the various tricks and schemes your gangers can utilise during your games of Necromunda, such as an explosive gift of a Grenade Bouquet or the ominous ...Click of a stubber running dry.

Zone Mortalis: Underhive...

144,89 zł Cena

Even in the deadly Zone Mortalis, markets pop up in the crossfire as merchants and scroungers attempt to make a quick sale. Full of rare goods, counterfeit wares, and desirable weapons, these maze-like markets are frequently the sites of firefights between gangs, and the Palanite Enforcers are no stranger to the flimsy cover of a stall's awning.

Combat Patrol: World Eaters

409,89 zł Cena

Scions of their Primarch Angron, Daemon Prince of Khorne, the World Eaters were amongst the most feared of the Space Marines Legions to turn traitor during the brutal civil war known as the Horus Heresy. The World Eaters long held a reputation for wanton savagery, and as they fell to the powers of Chaos, they devolved into warbands of blood-crazed maniacs dedicated to the Taker of Skulls, glorying in violence and slaughter, and with no other purpose than spilling blood in their deity's name.

Cawdor Ridge Walkers

128,89 zł Cena

Way-Brethren are the outriders of the Redemption’s wasteland crusades. Mounted on mechanical Ridge Walkers, these tireless pilgrims range ahead of the teeming masses of the faithful, blazing a trail between the shrines and holy sites of Necromunda's ash wastes for those that follow. Ridge Walkers are hardy engine-steeds that turn the Way-Brethren into swift and deadly combatants, capable of charging down foes or bullying through enemy lines with almost knightly vigour.

Necromunda: The Aranthian...

128,89 zł Cena

Cinderak City has fallen, and the rebellious Lady Credo has dealt a significant blow against the Imperial House. Lady Haera Helmawr seeks to consolidate her damaged authority – but even as she sends hundreds of Enforcer patrols flooding into the depths of Hive Primus, a Redemptionist Crusade grows into the tens of thousands, following a mysterious leader in search of a lost prophet...

Angron, Daemon Primarch of...

429,89 zł Cena

Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battles of the Horus Heresy – only to be damned to an eternity of undying rage. For ten thousand years he has savaged the Imperium, fury given immortal form, the butchers of the XII Legion following in his bloody wake. When he steps forth into realspace, Angron is an unstoppable engine of destruction with the strength to tear apart bastions with his bare hands and stop Titans in their tracks. His very presence drives those around him into a frenzy of wrath and fear, as he carves his way through entire armies in a whirlwind of apocalyptic bloodshed.

Lord Invocatus

171,89 zł Cena

Lord Invocatus is a master of swift raids, devastating counter-attacks, and relentless hit-and-run strategies. Also known as Khorne's Thunderbolt, this born marauder thunders through the air as if riding across solid ground, mounted on his massive juggernaut, Khal’guruth. Devoted above all to the Blood God's service, Lord Invocatus leads his warbands from one battlefield to the next with supernatural speed, seeking always to spill as much blood as he can.