Spearhead: Stormcast Eternals
Stormcast Eternals are each forged in Azyr by Sigmar's own hand. Riding thunderbolts, they arrive on the battlefield with an ear-splitting thunderclap, ready to face the forces of Chaos, Death and Destruction.
Aktywne filtry
Stormcast Eternals are each forged in Azyr by Sigmar's own hand. Riding thunderbolts, they arrive on the battlefield with an ear-splitting thunderclap, ready to face the forces of Chaos, Death and Destruction.
Ionus Cryptborn is a living legend, descending like a silent shadow over the most beleaguered of battlefields. His prayers are capable of calling down wicked maelstroms of lightning that can smash through sieges, and electrocute armies.
Ionus Cryptborn is a living legend who descends like a silent shadow over the most beleaguered battlefields on the back of his terrifying Draconith, Cthorak. Accompanying him into battle are his Stormwing – a pair of mighty Stormdrake Guard who ride their own impressive Draconith mounts. When a host of mighty Draconith, such as these, take flight, they unleash the most righteous fury of Sigmar.
From scions of the Dark Gods to marauding orruk warlords, threats to Sigmar’s people lurk in every corner of the realms. Neave Blacktalon, the God-King’s foremost assassin, is tasked with puting down these fell champions. In battle, Neave travels upon winds of magic to unleash storms of never-ending axe blows. Fighting alongside her are the Blacktalons, a band of tightly knit companions, each a warrior of deadly renown.
Victory at Sea is the game of naval combat during the Second World War. Throughout 1939–45, the nations of the world duelled across the oceans across the globe, only to discover the fundamental nature of naval warfare changing in the face of rapidly developing technologies. Now you can play out these confrontations on the tabletop with entire fleets drawn from the Royal Navy, US Navy, Imperial Japanese Navy, German Kriegsmarine or any of the other nations featured in Victory at Sea.
Only the bold dare enter the Gnarlwood, a deadly forest where the very trees uproot themselves to feast upon the flesh of living. Yet glory and riches await those few who can endure this hellish environment, for at the heart of the forest lies Talaxis, the legendary Ravening Ruin, its shattered vaults filled with a thousand artefacts of incalculable power. From the deranged plague-alchemists of the Rotmire Creed to the fanatical demolishers of the Horns of Hashut, warbands from across the realms seek to claim these priceless treasures – and will gladly slaughter anyone that stands in their way.
Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name.
Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name.
Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name.
Standing proud amid the blood and thunder of the front lines, a battle-scarred Commissar sets an unfaltering example to the men he leads. To the masses of humanity, these men are symbols of Imperial authority whose sole remit is to ensure that all do their duty in the Emperor’s name.
The diminutive Gretchin have long been enthusiastic supporters of Ork aviation, whether gleefully pushing bombs out of open bays, crawling into tight spots to fix engines, or acting as spotters and even gunners on ork planes.
Eavy Bommers are one of the largest planes used in an Ork Air Waaagh! They are built with sustained bombardment in mind, and are recognisable by their distinctive engine sound – deeper in pitch and audible over the drone of all smaller Ork aircraft.