Age of Sigmar: Hounds of Chaos
After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...
Aktywne filtry
After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air...
Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal players give the Gnomes half a shot against most serious teams.
Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, Gnomes are quite fond of the game. While individual players are hardly paragons of athleticism, their mastery of magical illusions and the befriending of forest beasts gives them certain advantages not enjoyed by less gloriously bearded teams.
Gnome teams play Blood Bowl on pitches deep within their mysterious forests, in clearings between the trees. These aren't just your regular run-of-the-mill forests, though – magic hangs in the air, and all manner of creatures, both fey and mundane, come out of hiding to watch their Gnome friends play Blood Bowl!
Even with their magical illusions, Gnome teams will need all the luck they can get in games of Blood Bowl, which is where these themed dice come in.
Deep in the dank heart of the old forests, mischievous woodland creatures frolic, prance, and beat each other to a pulp playing the age-old game of Blood Bowl. This issue's guest editor, Davide Mirrorfoot, reveals just a few of the secrets of Gnome teams.
The Adeptus Custodes are an army unlike any other. Each member would be considered a mighty hero by lesser warriors, capable of besting entire units or even armies of weaker foes. When they assemble in larger groups, they are a gleaming golden host, their speed and agility combining with frightening strength, skill at arms, and tactical brilliance.
The Adeptus Custodes rarely deploy in large numbers, but they are a hurricane force of destruction when they do. Trained in the arts of the Martial Ka'tah, their armoured infantry steadily advance – an army of gene-forged golden warriors who wield ornate powered blades with integrated firearms, every strike and shot a graceful killing blow. These are the chosen guardians of the Golden Throne, the Emperor's emissaries and executioners, and they meet any foe with the conviction and confidence of demigods.
The Adeptus Custodes are the guardians of the Emperor. They are each individually gene-forged, and their iconic golden armour is among the most magnificent in the Imperium. Now you can protect the Golden Throne with themed dice to match!
The Adeptus Custodes are demigods of war, sworn to defend the Emperor until death. They are among the most elite warriors in the Imperium, clad in auramite armour and wielding some of the finest weapons ever created by Humanity.
The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding individually crafted weapons of incredible potency, even a small band of these terrifying exemplars can carve a bloody path through hordes of foes. They fight side by side upon the battlefield with the cold-eyed witch seekers of the Sisters of Silence. Theirs is an eternal war, for the threats to the Master of Mankind are manifold and spread across the stars, but they wage it with breathtaking skill and ferocity, for to falter is to doom all of Humanity.
The world of Bheta-Decima slides towards utter ruination. From the lightless void comes a Nemesis Claw of the Night Lords Traitor Legion, twisted warriors motivated by cruelty and selfish desire. Yet as these ancient predators hunt for technological treasures on the ocean-rigs of Bheta-Decima, they are hunted in turn by the Mandrakes of Aelindrach – and it may be that even these sadistic monsters have met their gruesome match.