Blood Bowl: Troll
Do you want to add a fearsome and slightly absurd Troll to your Orcish Blood Bowl team? Or maybe a Goblin team? You’ve come to the right place.
Do you want to add a fearsome and slightly absurd Troll to your Orcish Blood Bowl team? Or maybe a Goblin team? You’ve come to the right place.
Treemen have become a fixture of modern Blood Bowl, playing for a variety of teams. They hold down the Line of Scrimmage as the ultimate defensive players, adding staying power to some of the squishier teams like Halflings and Wood Elves.
Able to smash, crash and bash through even the toughest opponents, Ogres provide Human teams with that touch of utter brutality sometimes missing from their rosters.
Blood Bowl referees carry the weighty responsibility of interpreting and enforcing the sacred writings of Nuffle. They're entrusted with the vital duty of upholding the values of the beautiful game and ensuring both teams strictly follow the rules and compete fairly.
When the conversation of greatest Orcs to play Nuffle’s sacred game crops up, as it often does in the various taverns in the Badlands, one name is always mentioned. The now legendary Varag Ghoul-Chewer continues to dominate the sport, growing stronger and tougher with time.
Griff Oberwald is amongst the greatest Human players to ever step onto the gridiron. Certainly, whenever the discussion of ‘greatest player ever’ crops up, Griff is one of the players mentioned as a top-ranking candidate.
The most ancient and powerful of all the slann Relic Priests, Lord Kroak has cast a watchful gaze over the Seraphon's realms since time immemorial
Chosen from the largest and strongest of the saurus to protect their slann masters, the Saurus Guard are a living shield that defiantly protects their ancient masters from harm.
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.