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  • Kategorie: Idoneth Deepkin
  • Kategorie: Seraphon
  • Kategorie: Start Collecting! Warhammer: Age of Sigmar

Start Collecting! Stormcast...

249,89 zł Cena

A vision of golden celestial light, a living embodiment of the God-King’s might, the Stormcast Eternals are messengers of vengeance armed with the might of stars.

Seraphon: Saurus Guard

163,89 zł Cena

Chosen from the largest and strongest of the saurus to protect their slann masters, the Saurus Guard are a living shield that defiantly protects their ancient masters from harm.

Volturnos High King Of The...

152,89 zł Cena

He was the first of his kind, and is the last of the Cythai still alive. All Ionrach bow before him, their one acknowledged leader, the eldest and greatest of their race.

Idoneth Deepkin: Akhelian...

152,89 zł Cena

No troops exemplify the Idoneth Deepkin way of life more than the Akhelian Guard. Mounted atop Fangmora Eels, they fight in a loose formation ideal for rapid assaults and sudden retreats, typifying the hit-and-run style of war common amongst the aelves of the depths.

Battletome: Idoneth Deepkin

144,89 zł Cena

The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends.

Idoneth Deepkin: Akhelian...

144,89 zł Cena

At first they appear as spectral blurs in the ethersea, distant streamlined shapes that seem to materialise from nowhere. With powerful thrusts of their sickle-finned tails, the forms grow all too quickly as they launch their attack

Seraphon: Skinks

120,89 zł Cena

Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.

Idoneth Deepkin: Isharann...

81,89 zł Cena

It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.