Genestealer Cults: Abominant
A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switch of willow.
A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switch of willow.
Nexoses act as each Genestealer Cult’s central nervous system.
Stoic and inhumanly patient, the Locus can go from sombre stillness to a blur of motion in an eye-blink. This sudden eruption of violence is as startling as it is deadly.
Sanctuses are the favoured blades of their Patriarch, assassins whose task it is to eliminate any who oppose the cultists’ ascension to glory.
Their control of the hybrids around them is total. As a prophet of their Patriarch, the word of a Magus is law, and their telepathic abilities are more than powerful enough to enforce it.
The Clamavus is an information assassin supreme, seeding audio-viruses into the planetary vox network and dismantling communications. It is their role to create an aura of fear and confusion that their kin can exploit.
A master of gene-manipulation and bio-alchemy, the Biophagus is responsible for industrialising the process of indoctrination and infection.
The most ancient and powerful of all the slann Relic Priests, Lord Kroak has cast a watchful gaze over the Seraphon's realms since time immemorial
Chosen from the largest and strongest of the saurus to protect their slann masters, the Saurus Guard are a living shield that defiantly protects their ancient masters from harm.
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.