Waffen SS Starter Army
The army list can easily be reconfigured to suit your playing style and when you are ready to expand your force there are plenty of options in the ever-growing Bolt Action range of miniatures and vehicles.
Aktywne filtry
The army list can easily be reconfigured to suit your playing style and when you are ready to expand your force there are plenty of options in the ever-growing Bolt Action range of miniatures and vehicles.
Adolf Hitler’s aggressive campaign across the world ensured his troops would face the enemy in all environments and climates. None were more unforgiving than the harsh winters on the Eastern Front or in the Italian hills and mountains. The resourceful German Lander often had to make do with little more than their standard-issue woollen greatcoat gloves, scarves and a steely determination to not stave off only the cold, but also be able to fight and win.
With the Infamous 88, a Panzer III tank and 30 + men to command this is the German Afrika Korps Starter army you must have!
The British 8th Army comprised of men from around the British Commonwealth – Australians, New Zealanders, South Africans, Indians and Polish troops all joining their British counterparts in the Western Desert. Facing the combined threats of Italian & German forces, searing temperatures and the inhospitable terrain they emerged victorious.
To stem the aggression from Germany, Italy and Japan, Britain and her Commonwealth put huge numbers of men into uniform in WWII. Her small but professional army was swallowed up defending a worldwide Empire and soon her forces were shattered and in full retreat, culminating in crushing reverses at Dunkirk and in Singapore.
New Plastics, New Starter Set. Introducing the shiny new Starter Set for the Bolt Action game, this time featuring German Grenadiers against a brand new plastic infantry set, the elite US Airborne: 'Band Of Brothers’
As the Era of The Beast rages on, the savage Realm of Ghur awakens. A wellspring of primordial energy has burst its banks, and the bone-strewn plains and blood-soaked swamps of Thondia are consumed by war. Rival powers battle over arid wastes littered with the ruins of forgotten kingdoms, wary expeditions navigate murky, shifting marshes that echo with monstrous roars, and armies fight for dominance around the skeletons of massive beasts and half-built outposts. Yet all this pales before the rise of a fierce new force in the cosmos: the mystical incarnates, the essence of the realms made manifest.
At the heart of Shyish, the ancient city of Ulfenkarn stands upon the precipice of doom. The cruel vampire lord Radukar the Wolf has transformed this once-proud city into nothing more than a feasting table for him and his coterie of malicious servants. Now, a group of heroes seek to lift the curse and free the city.
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land.
It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land.
The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar Heldenhammer.