Blood Bowl Spike! Presents:...
A compilation of Spike! Journal's Norse and Amazon issues, and much, much more!
A compilation of Spike! Journal's Norse and Amazon issues, and much, much more!
The air sings with glorious life magic as the children of Alarielle surge into battle. Embittered noble spirits command the fury of the forest, hissing Branchwyches leading from the front as verdant wyldwoods burst forth from the heaving ground. Mighty wargroves advance in defence of life itself, Tree-Revenants striking without warning as relentless Kurnoth Hunters and ancient Treelords crush enemies with inexorable, arboreal strength.
Highly skilled and agile, Amazons are among the very best players of Nuffle’s sacred game. These warrior-athletes possess an exceptional blend of agility, tactical prowess, and violence that makes them thrilling to watch on the pitch, with an acrobatic style of play honed by years spent darting through dense rainforest and evading apex predators. With tactics moulded around the deadliest animals of their jungle home, these players unleash vicious hit-and-run moves that dazzle Blood Bowl fans and opponents alike.
Deathmasters are the greatest assassins of the Clans Eshin, trained in the shadowy arts of stealth and contracted to slay those whom influential skaven deem too dangerous to live. Armed with poisoned ‘weeping blades’ and toxin-laced throwing stars, these supernaturally dextrous killers have slain kings and warlords beyond count.
A breed of forest spirit only recently-emerged into the ranks of the Sylvaneth, the Gossamid Archers are afforded the power of flight by the zephyrwing spites that clasp their torsos. With impressive speed and mobility, the Archers fly to wherever they're needed on the battlefield, swooping low to shoot at the enemy and evading counter-assaults with a swarm of insectile distractions. A gruesome fate awaits any struck by the shafts fired by these symbiotic skirmishers – the arrowheads contain voracious grubs that devour the target from within.
The Spiterider Lancers are Alarielle's elite cavalry, mounted upon agile Dragonspites whose bodies thrum with the energies of Life. Taming one of these ancient insectoid predators is a quest in itself – their forest spirit riders deftly swoop and whirl above the battlefield before suddenly diving into a charge, striking the enemy lines with shocking force. The enemies of the Everqueen are left with nowhere to hide when the Spiterider Lancers are unleashed from the vales.
Strange and fey are the Sylvaneth, children of the life goddess Alarielle. These forest spirits have long dwelt in the woods of the Mortal Realms, protecting places of power from malign trespassers and the warping touch of Chaos. As the effects of the Everqueen’s Rite of Life are felt across the cosmos, the Sylvaneth find themselves once more on the offensive. With vital sorcery, enchanted blade, and oaken talon, they will ensure that the power of their goddess’s great ritual takes hold across all lands.
For centuries beyond counting has the race of malevolent ratmen known as the skaven plagued the Mortal Realms. Arrogant, avaricious and utterly without mercy, the skaven seek to annihilate every other sapient creature – expanding, multiplying, and consuming everything in their path until they alone rule over the decaying husk of reality. Those who defy this vision are overwhelmed by swarms of frenzied, red-eyed warriors, weaponized plagues, monstrous beasts and lightning-spitting war machines. Arise, Children of the Great Horned Rat!
Clanrats mass into huge clawpacks, their vast numbers bolstering their courage and allowing them to surge across the battlefield and overwhelm the enemy, regardless of the hideous casualties they suffer along the way.
The skaven are a race of perfidious ratfolk who gnaw on the very fabric of existence, pouring from their Under-Empire in teeming swarms to spread corruption and conquer the Mortal Realms in the name of the Great Horned Rat. Led by maniacal Grey Seers, great seething hordes of Clanrats scurry to war, joined by hulking mutant Stormfiends bristling with esoteric weaponry, and unstable Warp Lightning Cannons that can obliterate entire regiments – if they don't destroy themselves first...
Norse teams enjoy nothing more than a good scrap – and that’s certainly how they perform best on the pitch! Norscans have spent their entire lives in the harsh, freezing north, making them quite a tough bunch. These hardened players excel in getting up close and personal with the opposition, throwing blocks left and right as they mercilessly hammer their way to the end zone – and no doubt the tavern that lies beyond!
Dungeon Bowl casts you as the coach of a team of players from one of the eight Colleges of Magic. As you hunt the game ball in a dastardly dungeon, you'll avoid traps, jump through portals, and rummage through chests to find treasure beyond your imagination – all in the name of glory, pride, and scoring a single magnificent touchdown.