Adeptus Titanicus: Starter Set
The galaxy is in flames. The Emperor’s glorious vision for Humanity is in ruins, his armies locked in brutal civil war. The greatest of these bitter combatants are the towering god-engines of the Adeptus Titanicus.
The galaxy is in flames. The Emperor’s glorious vision for Humanity is in ruins, his armies locked in brutal civil war. The greatest of these bitter combatants are the towering god-engines of the Adeptus Titanicus.
The Kharadron Overlords are peerless traders and dauntless explorers, sailing through the skies on marvels of technology, armed with powerful weapons unlike anything else found in the Mortal Realms. They search for aether-gold, the key to their unusual engines and the most prized commodity in the Kharadron empire.
The jewel in the crown of the fleet, the Arkanaut Ironclad is a majestic airship. Bristling with weaponry, its deep cargo holds can be laden with aether-gold or it can be loaded to the gunwales with Arkanaut Companies or Grundstok Thunderers.
The galaxy is in flames. The Emperor’s glorious vision for Humanity is in ruins and His armies are locked in a brutal civil war. The greatest of these bitter combatants are the towering god-engines of the Adeptus Titanicus. Take control of these awe-inspiring war machines in Adeptus Titanicus – the tabletop game of devastating combat set during the Horus Heresy.
When it comes to feet on the ground, the Arkanaut Companies form the Kharadron Overlords’ main fighting forces. Descending swiftly via a Frigate’s grav-ladders or suspension ropes, an Arkanaut Company can deploy rapidly into the fray.
The Kharadron Overlords rule the skies, masters of a trading empire built by grand fleets of cloud-faring vessels. Crewed by ambitious duardin who value profit above all, these wonders of artifice boast enough raw firepower to level fortresses and cripple nations – when diplomacy is found wanting, of course. Kharadron technology is fuelled by aether‑gold, and their daily lives are built around amassing as much of that arcane substance as possible. Even now, as the long-absent ancestor god Grungni reveals himself to unite the duardin races, the question remains: how can the Kharadron profit most?
When the Warmaster turned against the Emperor of Mankind, dragging the Imperium into civil war, the Titan Legions were also divided. Across the galaxy, Titan Legion turned upon Titan Legion, and worlds quaked beneath their tread.
The galaxy is at war. On a countless worlds, the Emperor's loyal armies fight to defend His realm from those who would tear it asunder. Among the greatest of the Imperium's defenders are the loyalist Titan Legions.
The Grundstok Thunderers are militarised formations employed by the fleet to help defend it.
Endrinriggers are members of the Endrineers Guild, and report to a ship’s Captain as well as the fleet’s Endrinmaster. They bear rapid-fire rivet guns and aethermatic saws for conducting airborne repairs, flying to wherever they are needed in order to patch up damage to a ship.
Codewrights know every artycle, every amendment, and every footnote of the Kharadron Code by heart, and have a canny eye for profitable legal improvisation. These skyfaring lawyers are valued by crew and captains alike for their ability to cite obscure sections of the Code that might expedite their airfleet’s current objectives – and for their skill at concocting helpful ‘clarifications’ on the fly.
Many Endrinmasters take to the skies in mastercrafted dirigible suits, their aether-turbines allowing them to zoom through the air towards skyvessels in need of repair even as an in-built weapons array blasts their enemies into pieces.