T'Au Empire: Stormsurge
An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform.
Aktywne filtry
An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform.
The T'au Empire employs advanced firepower and complex metastrategies in its quest to enlighten the galaxy, each suited to different environments, objectives, and enemies. The Sudden Dawn Cadre specialise in the philosophy known as Mont'ka – the Killing Blow. Skilled Pathfinder scouts mark vital targets, Breachers mobilise with swift grav-transport technology, and Commander Cloudspear uses her powerful Enforcer Battlesuit to lead high-risk, high-reward tactical raids deep into hostile heartlands.
The world of Bheta-Decima slides towards utter ruination. From the lightless void comes a Nemesis Claw of the Night Lords Traitor Legion, twisted warriors motivated by cruelty and selfish desire. Yet as these ancient predators hunt for technological treasures on the ocean-rigs of Bheta-Decima, they are hunted in turn by the Mandrakes of Aelindrach – and it may be that even these sadistic monsters have met their gruesome match.
The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzeentch.
The worshippers of the Changer of the Ways seek to reshape the Mortal Realms, twisting it into forms more pleasing to their fickle god. Sorcerously-gifted Magisters lead chanting Kairic Acolytes to war alongside braying Tzaangor herds and conjured daemonic entities, leaving a trail of destruction and madness in their wake.
The skaven are a race of perfidious ratfolk who gnaw on the very fabric of existence, pouring from their Under-Empire in teeming swarms to spread corruption and conquer the Mortal Realms in the name of the Great Horned Rat. Led by maniacal Grey Seers, great seething hordes of Clanrats scurry to war, joined by hulking mutant Stormfiends bristling with esoteric weaponry, and unstable Warp Lightning Cannons that can obliterate entire regiments – if they don't destroy themselves first...
The industrial world of Bheta-Decima is collapsing, its surface ravaged by the burning debris and tainted inhabitants of the space hulk Gallowdark. In the ensuing chaos, a Magos Biologis sends an urgent distress call – and is answered by a Scout Squad of the Raven Guard, bound by a centuries-old debt to extract him and his research from a crumbling ocean-rig complex. However, a Blades of Khaine kill team has been dispatched to foil their escape – and the very fate of the Aeldari could depend on it.
The industrial world of Bheta-Decima is aflame, its cities ruined and its polluted seas flooded with warp-taint by the falling debris of the space hulk Gallowdark. The planet's irradiated waters are now riddled with sunken secrets and twisted hazards, and nothing but the crumbling gantries of an oceanic extraction-rig stand between elite kill teams and a watery grave.
Horrific examples of pure pestilence given form, Verminlord Corruptors live up to their name, existing only to despoil and corrupt.
XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mechanical stiffness displayed by Imperial walkers with their crude servo-motors.
This starter set is packed with everything you need to take your first steps into Kill Team, making it ideal for sharing with a friend, or gifting to someone you'd like to introduce to your favourite game.
A huge, deadly and nigh-undetectable weapon of impressive killing capacity, the XV95 Ghostkeel Battlesuit is a formidable display of T'au war technology.