Adeptus Custodes: Custodian...
Bright and resplendent in gleaming gold, the Adeptus Custodes stride into war with the confidence their imposing stature gives them.
Bright and resplendent in gleaming gold, the Adeptus Custodes stride into war with the confidence their imposing stature gives them.
Squads of Vertus Praetors swoop into battle astride powerful Dawneagle jetbikes.
Custodian Wardens are known amongst their comrades as level-headed and endlessly patient watchmen.
The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding individually crafted weapons of incredible potency, even a small band of these terrifying exemplars can carve a bloody path through hordes of foes. They fight side by side upon the battlefield with the cold-eyed witch seekers of the Sisters of Silence. Theirs is an eternal war, for the threats to the Master of Mankind are manifold and spread across the stars, but they wage it with breathtaking skill and ferocity, for to falter is to doom all of Humanity.
Skink Starseers sit at the apex of the skink priesthood, festooned with astromantic tools that aid them in deciphering the portents of the heavens. Starseers are the most puissant Seraphon wizards after the Slann Starmasters themselves, with celestial blessings that allow them to gaze into the future and influence the skein of fate to suit their masters’ unknowable ends.
Scar-Veterans are champions among the Seraphon, marked for command by battle-tested skill and sheer ferocity. Many Scar-Veterans choose to fight from atop a savage, blood-frenzied aggradon, the better to traverse the battlefield and carve through enemy ranks. These swift-moving champions excel at spurring the fury of their kin, leading each charge with an ear-splitting roar from both rider and mount.
The core of the Silent Sisterhood are its Prosecutors, mercilessly effective both in attack and defence.
The Allarus Custodians deploy with sudden fury to tear the throat from the enemy army.
The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable of belching flammable acid in viscous globs or deadly streams of liquid flame – victims who survive this fiery burst soon find themselves horrifically digested alive by the caustic juices that remain.
The Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms tainted by the Ruinous Powers. Guided by ancient amphibian mages who shape reality itself with unfathomable magics, their armies see cold-blooded saurians and ferocious reptilian beasts fight together as a single potent force. Whether stalking from the depths of sweltering jungles or emerging from the heavens in a blaze of starlight, the Seraphon wage war with a fusion of predatory violence and esoteric cosmic power that few can withstand.
Saurus Astrolith Bearers are warriors marked by destiny, spawned with a natural instinct for tracking down and unearthing the relics of lost gods. The astroliths they carry are conduits for the power of Azyr, coiling serpentine totems enveloping a floating orb of celestite. Seraphon in the presence of such an icon fight all the harder, empowered by the celestial energies that radiate from the artefact.
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.