Maggotkin Of Nurgle: Lord...
Hidden behind the dread mask of one of Nurgle’s executioners, the Lord of Plagues gazes impassively at the victims of the vile blessings that swathe him.
Hidden behind the dread mask of one of Nurgle’s executioners, the Lord of Plagues gazes impassively at the victims of the vile blessings that swathe him.
A Lord of Blights is a brutish figure who creates and destroys in equal measure. Swollen with muscle, he lumbers into the midst of the foe swinging his bubotic hammer in thunderous arcs.
Rotbringer Sorcerers are masters of putrefying magics, capable of vomiting forth streams of brackish, soul-withering slime, or imbuing their allies with pestilent might. They revel in acts of corruption, and are even able to infect wild arcane phenomena.
The rotting bowels of the Great Unclean Ones swell with pus and contagion, and within each such swelling there grows a tiny and malevolent Daemon called a Nurgling.
While the jokes and songs of Plaguebearers infected by the Chortling Murrain find little purchase amidst the glum Plaguebearers, Nurgle’s other daemons find the antics of the Sloppity Bilepipers hilarious.
Plaguebearers are the rank and file of Nurgle's legions. These loathsome Lesser Daemons are crafted from the blighted soul-stuff of mortals who have been slain by Nurgle's Rot.
Saurus Astrolith Bearers are warriors marked by destiny, spawned with a natural instinct for tracking down and unearthing the relics of lost gods. The astroliths they carry are conduits for the power of Azyr, coiling serpentine totems enveloping a floating orb of celestite. Seraphon in the presence of such an icon fight all the harder, empowered by the celestial energies that radiate from the artefact.
Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react.
The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable of belching flammable acid in viscous globs or deadly streams of liquid flame – victims who survive this fiery burst soon find themselves horrifically digested alive by the caustic juices that remain.
The Seraphon strive tirelessly to advance the Great Plan of the Old Ones, returning true order and balance to realms tainted by the Ruinous Powers. Guided by ancient amphibian mages who shape reality itself with unfathomable magics, their armies see cold-blooded saurians and ferocious reptilian beasts fight together as a single potent force. Whether stalking from the depths of sweltering jungles or emerging from the heavens in a blaze of starlight, the Seraphon wage war with a fusion of predatory violence and esoteric cosmic power that few can withstand.
To the tolling of rusted bells, the Maggotkin bring disease and despair to the realms. Revolting worshippers of Nurgle, the Chaos God of plagues and entropy, they live to bring others into his fold by sharing with them his foul gifts.
Beasts of Nurgle are slug-like monstrosities whose enormous bodies are weighed down with slime-slick muscle and blubber.