Space Wolves Primaris Upgrades
This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter.
This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter.
From the frozen world of Fenris, the Space Wolves sail out across the Sea of Stars.
The Flesh-eater Kill Team is a fast-paced game of skirmish battles, and this deck helps set up your matched play missions just as quickly – while offering plenty of variety for pick-up-and-play games. The cards in this deck allow you to combine three mission types with nine standard killzone maps, or 10 Close Quarters maps – plus 27 Tac Ops cards, covering every archetype, and two alternate Tac Ops cards for Close Quarters games.
Commanders of elite kill teams know that victory is often a matter of securing the proper resources and ensuring their operatives have the tools they need to get the job done. Given the critical nature of their missions, kill teams often find themselves equipped with all manner of useful tools, from measuring devices to portable barricades.
Wise beyond measure, having fought and survived countless battles in hundreds of worlds, Ulrik the Slayer is legendary.
Likened to the alpha of a wolf-pack, the Iron Priest marshals and directs the power of the Fang’s war machines into something far more impressive than the sum of its parts.
The wolves of Fenris are legendary beasts whose lives are inextricably linked with those of the human tribes that share their ice-bound world.
On the ruined agri world of Moroch, amongst prefab colony habs, archeotech mines, and fronteris compounds, the ambitious Traitor Guard of the Blooded have all but overthrown their shocked Imperial overseers. Yet loyalist reinforcements have arrived in the form of an elite Phobos Strike Team, whose Space Marine operatives have commenced a hit-and-run campaign to take down the traitor forces one bloody gunfight at a time. Now, transhuman warriors battle degenerate, Chaos-worshipping renegades through the ruins of Moroch’s blasted frontier, each seeking nothing less than the wholesale annihilation of their enemies.
The war in the shadows escalates! Amidst ruined cityscapes, carnivorous jungles and hidden strongholds, new kill teams join the fray. From the gruesome Gellerpox Infected to the noble Elucidian Starstriders, each band of warriors brings their own method of war to every desperate battle – in struggles that seem more varied and deadly than ever. Expert assassins and saboteurs slip through patrols of enemy sentries, hoping to complete their bloody tasks and slip away before they are detected, while bands of grizzled warriors faced with impossible odds choose to make their last stand, taking as many of the foe as they can with them to the grave.
The Nachmund Gauntlet – a relatively stable realspace corridor through the tumultuous warp storms of the Great Rift – is one of the most strategically important locations in the Imperium. It would be a dangerous place even without the countless millions of pirates, criminals, heretics, and traitors of a dozen and more species fighting relentless wars for supremacy and wealth. Among these are the Heretic Astartes – traitor Space Marines in thrall to the Chaos Gods – and the Corsair coteries – Aeldari who seek a life of independence and freedom and care little for others.
This is the paperback Kill Team supplement originally found in the Kill Team: Chalnath boxed set, now available on its own. Inside these 96 pages, you’ll find full rules and background for both Adepta Sororitas Novitiates and T’au Pathfinder Kill Teams, datacards (including fillable blanks to copy), equipment lists, Spec Ops rules including Rare Equipment, and nine Shadow Operations missions for use in your games of Kill Team.
Supremely confident and eager always to be first into the fray, Wolf Lord Ragnar Blackmane leads his Great Company in devastating planetary invasions.