Nighthaunt: Myrmourn Banshees
The Myrmourn banshees have a diabolical hunger, for they feast solely upon magic. No enemy spell is safe from the ravenous spirits, and they haunt the Mortal Realms in search of arcane energies to consume.
The Myrmourn banshees have a diabolical hunger, for they feast solely upon magic. No enemy spell is safe from the ravenous spirits, and they haunt the Mortal Realms in search of arcane energies to consume.
Cairn Wraiths are amongst the most powerful of the Undead. Though they lack physical form, their touch drains the life of a mortal. Their very presence fills the air with dread, and most who face them are driven mad with fear long before they are killed.
Tomb Banshees are apparitions of revenge and retribution. For countless lifetimes, these fell spirits have dwelt upon the dark deed that robbed them of vitality, love or contentment, becoming bitter and hate-filled.
The Dreadblade Harrows are the officers beneath the Knights of Shrouds. In life, each of these wights watched their leader’s betrayal, neither helping nor hindering.
Choking the air above the Nighthaunt host are the most numerous of its warriors - the Spirit Hosts. These are the souls of the damned, stripped of body and identity, and they scream endlessly for the life they have lost.
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
Fireblades are the most grizzled and seasoned Fire Warriors of their cadre, whose skill at the Fire Warrior's art leads them to eschew battlesuit technology. They are excellent field leaders and their long experience has taught them exactly where to place shots to maximise damage.
When the T'au Empire goes to war, they bring advanced battlesuits, faithful drones, potent energy weapons, and a host of allied races to shore up their weak spots, making their armies some of the toughest to tackle.
The Ethereals are serene and wise – spiritual leaders of the T’au who embody the wisdom and unity of the Greater Good.
Kroot Flesh Shapers are masters of their kindred's genetic development, guiding hunting packs to the finest specimens in order to devour and claim their strength for the Kroot. These revered gene-shamans employ gruesome talismans and ritualised butchery to take the art of consumption to sacred and visceral extremes, with immediate and striking psychosomatic effects on their fellow Kroot.
Kroot Trail Shapers are more than simply masters of fieldcraft – through sheer skill, they shape the very battlefield upon which the Kroot will meet their prey, defining the guiding routes along which the hunt will progress and the nature of the engagements in which their kindreds will fight. A single Trail Shaper can alter the entire character of a war in the favour of the T'au Empire.
Equipped with the latest XV25 Stealth Armour these troops are the 'lone wolves' of the T'au army, operating independently of other formations.