Idoneth Deepkin: Isharann...
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
Aktywne filtry
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
Fireblades are the most grizzled and seasoned Fire Warriors of their cadre, whose skill at the Fire Warrior's art leads them to eschew battlesuit technology. They are excellent field leaders and their long experience has taught them exactly where to place shots to maximise damage.
When the T'au Empire goes to war, they bring advanced battlesuits, faithful drones, potent energy weapons, and a host of allied races to shore up their weak spots, making their armies some of the toughest to tackle.
The Ethereals are serene and wise – spiritual leaders of the T’au who embody the wisdom and unity of the Greater Good.
Kroot Flesh Shapers are masters of their kindred's genetic development, guiding hunting packs to the finest specimens in order to devour and claim their strength for the Kroot. These revered gene-shamans employ gruesome talismans and ritualised butchery to take the art of consumption to sacred and visceral extremes, with immediate and striking psychosomatic effects on their fellow Kroot.
Kroot Trail Shapers are more than simply masters of fieldcraft – through sheer skill, they shape the very battlefield upon which the Kroot will meet their prey, defining the guiding routes along which the hunt will progress and the nature of the engagements in which their kindreds will fight. A single Trail Shaper can alter the entire character of a war in the favour of the T'au Empire.
Many Endrinmasters take to the skies in mastercrafted dirigible suits, their aether-turbines allowing them to zoom through the air towards skyvessels in need of repair even as an in-built weapons array blasts their enemies into pieces.
Codewrights know every artycle, every amendment, and every footnote of the Kharadron Code by heart, and have a canny eye for profitable legal improvisation. These skyfaring lawyers are valued by crew and captains alike for their ability to cite obscure sections of the Code that might expedite their airfleet’s current objectives – and for their skill at concocting helpful ‘clarifications’ on the fly.
Equipped with the latest XV25 Stealth Armour these troops are the 'lone wolves' of the T'au army, operating independently of other formations.
As much a maverick as he is a master of covert operations, Sub-commander E’Myamoto is a formidable leader of stealth and sabotage missions.
Kroot War Shapers are experienced battle leaders, responsible for both the composition and disposition of Kroot hunting packs in the field. They are also exemplary warriors in their own right, striding into battle armed with traditional weaponry that is no less deadly for its symbolic, antiquated natures. Under a War Shaper’s merciless gaze, prey quail while the kindred find renewed strength.
The Piranha is a lightly armoured vehicle used by the T'au in a range of capacities, including rapid response, support of pathfinder teams and even as battlefield transport for high-ranking dignitaries.