Idoneth Deepkin: Isharann...
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
As the most accomplished hero of the Greater Thurian League, Ûthar the Destined is a Kâhl marked for greatness. His clone-birth was an event shrouded in wonder and Votannic prophecy, foretelling an uncertain fate that he has spent his whole life striving and sacrificing to prepare for. Few can assess the foe as swiftly or mercilessly as Ûthar and – once he has his enemies’ measure – he soon cuts them to pieces with the glowing Blade of the Ancestors.
Seasoned commanders of the Hearthguard tasked with leading from the front, Einhyr Champions wear modified exo-armour fitted with mass drivers. Combined with their formidable close-quarters weaponry and bulky RAM shields, this hulking war-suit transforms them into living battering rams whose accelerated charge hits hard enough to smash clean through armoured fortress gates.
The Grimnyr – also known as Living Ancestors – are privy to the wisdom of the Votann, and the closest analogue to priests among the secular Leagues of Votann. Engineered with a psychically-active cloneskein that allows them to activate barrier-tech such as ward staves and energy-focusing CORVs, these Kin are able to rouse the fury of the immaterium against their foes.
Brôkhyrs are the engineers and artisans of the Leagues, and Iron-masters are the most accomplished of their kind. In battle, they take on the duty of maintaining damaged Kin war engines, often aided by Ironkin and COG repair crews. These veteran Brôkhyrs also bring their most powerful creations to war, taking satisfaction in unleashing them upon the foe with their own hands.
The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends.
At first they appear as spectral blurs in the ethersea, distant streamlined shapes that seem to materialise from nowhere. With powerful thrusts of their sickle-finned tails, the forms grow all too quickly as they launch their attack
Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to maintain the spacecraft of the Leagues, the armoured exo-skeletons worn by the Thunderkyn exchange repair tools for massive heavy weapons, which the Brôkhyr use to pick off enemy armour and lay down covering fire for their Oathband.
Well-armoured, well-trained, and equipped with an array of powerful weaponry, Hearthkyn Warriors form the backbone of most Oathbands. Led by their Theyns, these hardy fighters lay down hails of firepower, shrugging off the enemy's return volleys before storming in to shatter their wavering foes for good.
Namarti Reavers provide the archers and scouts for the Idoneth Deepkin phalanxes.
He was the first of his kind, and is the last of the Cythai still alive. All Ionrach bow before him, their one acknowledged leader, the eldest and greatest of their race.
No troops exemplify the Idoneth Deepkin way of life more than the Akhelian Guard. Mounted atop Fangmora Eels, they fight in a loose formation ideal for rapid assaults and sudden retreats, typifying the hit-and-run style of war common amongst the aelves of the depths.