Idoneth Deepkin: Isharann...
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
Aktywne filtry
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
Lords of Pain are champions of Slaanesh who have sampled countless vices and excesses. Armed with wicked soulpiercer maces, they lead warbands of devoted followers and are always eager to demonstrate their mastery of all forms of agony.
Shardspeakers of Slaanesh are favoured sorcerers who have been gifted with a relic from the Temple of Twisted Mirrors. By tapping into the power of these artefacts, they can reduce a disciplined regiment to a pack of howling beasts ripe for slaughter.
Lords of Hubris are utterly enamoured with their own magnificence, strutting peacocks who swagger into battle, loudly demanding that the enemy’s finest face them in single combat. Those foolish enough to answer this challenge are cut to ribbons in a matter of seconds, for these champions have honed their bladework to perfection, and are accompanied by only the most elite Slaaneshi warriors.
In the merciless society of the Beasts of Chaos, only the mightiest rise to power. These are the Beastlords – hulking killers who command through intimidation and brutality, and delight in sinking their man-ripper axes into the skulls of their foes. The largest and most feared of their kind, Beastlords rule over their herds with an iron hoof, leading raids to plunder and destroy civilisation wherever it encroaches on their wild territories.
The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance are doomed to a swift and spectacular death.
Daemonettes are Slaanesh's Lesser Daemons and the most numerous of all his servants. Possessed of the hypnotic glamour for which all Daemons of Slaanesh are abhorred, they are vicious, merciless fighters who attack with astounding speed and grace.
The Hedonites of Slaanesh cavort across the realms in vile carnivals of sin and excess, seeking the scent of their absent deity, the Dark Prince. Those who find themselves in the path of these raiders are destined to die a slow and painful death, for the Hedonites are sensation-seekers without compare, utterly dedicated to indulging their sadistic desires upon the battlefield. Hosts of majestic, sinuous daemons slice a contemptuous path through the enemy, while silk-draped mortals seek to inflict the most exquisite agonies imaginable, the tormented soul of each slain foe offered up as tribute to their cruel master.
This book offers all the knowledge and rules you need to command your own beastherd in games of Warhammer Age of Sigmar. Discover the twisted history of the Beasts of Chaos from the Age of Myth through to the Era of the Beast, where their savagery is once again spreading through the Mortal Realms, leaving only a wilderness of brutal survival in their wake.
The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends.
At first they appear as spectral blurs in the ethersea, distant streamlined shapes that seem to materialise from nowhere. With powerful thrusts of their sickle-finned tails, the forms grow all too quickly as they launch their attack
Namarti Reavers provide the archers and scouts for the Idoneth Deepkin phalanxes.