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Gry bitewne i figurkowe

Gry bitewne i figurkowe:Warhammer: Age of Sigmar, Bood Bowl, Necromunda, Warhammer 40.000, Kill Team, Star Wars, Gra o Tron.

Gry bitewne i figurkowe

Gry bitewne i figurkowe

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Aktywne filtry

  • Kategorie: Disciples of Tzeentch
  • Kategorie: Orc and Goblin Tribes
  • Kategorie: Skaven
Arcane Journal: Orc & Goblin Tribes
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Arcane Journal: Orc &...

75,89 zł Cena

This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways.

Battletome: Disciples Of...

144,89 zł Cena

The Disciples of Tzeentch take a great many forms, from Arcanite cultists to hosts of gibbering daemons. Amongst their chanting ranks are bird-headed beastmen, horned monstrosities and many-eyed seers, all determined to capsize the reality of the Mortal Realms.

Battletome: Skaven

144,89 zł Cena

For centuries beyond counting has the race of malevolent ratmen known as the skaven plagued the Mortal Realms. Arrogant, avaricious and utterly without mercy, the skaven seek to annihilate every other sapient creature – expanding, multiplying, and consuming everything in their path until they alone rule over the decaying husk of reality. Those who defy this vision are overwhelmed by swarms of frenzied, red-eyed warriors, weaponized plagues, monstrous beasts and lightning-spitting war machines. Arise, Children of the Great Horned Rat!

Black Orc Mob
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Black Orc Mob

212,89 zł Cena

Black Orcs are the biggest, meanest and strongest of all Orcs. Few in number compared to their weedier kin, Black Orcs tend to group together into elite and disciplined warrior cadres that accompany only the toughest of Warbosses to battle.

Clanrats

120,89 zł Cena

Clanrats mass into huge clawpacks, their vast numbers bolstering their courage and allowing them to surge across the battlefield and overwhelm the enemy, regardless of the hideous casualties they suffer along the way.

Curseling, Eye of Tzeentch

101,89 zł Cena

A Curseling is a powerful warrior-mage imbued with daemonic power through a conjoined, spell-moulding homunculus known as a Tretchlet. Important leaders of rituals in Arcanite cults, these two-faced sorcerers love nothing more than turning the magics of their rivals back upon those who cast them.

Daemons Of Tzeentch Blue...

120,89 zł Cena

Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious.

Daemons Of Tzeentch Flamers...

101,89 zł Cena

Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, scorching the foe’s flesh, bones and soul.

Daemons Of Tzeentch Lord Of...

409,89 zł Cena

The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzeentch.

Daemons Of Tzeentch Pink...

120,89 zł Cena

Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy.

Deathmaster

101,89 zł Cena

Deathmasters are the greatest assassins of the Clans Eshin, trained in the shadowy arts of stealth and contracted to slay those whom influential skaven deem too dangerous to live. Armed with poisoned ‘weeping blades’ and toxin-laced throwing stars, these supernaturally dextrous killers have slain kings and warlords beyond count.

Goblin Mob
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Goblin Mob

212,89 zł Cena

While individual Goblins may be cowardly creatures, these diminutive raiders draw courage from numbers. When gathered in large mobs, they are emboldened to a frightening degree, each Goblin believing that harm is more likely to befall someone else, instead of them – and that it'll be hilarious when it does. A tide of cackling Goblins can overwhelm almost any enemy, making up for a lack of skill with sheer numbers.