Mortarion: Daemon Primarch...
For ten thousand years Mortarion, Lord of the Death Guard, has crushed his enemies upon the field of battle.
For ten thousand years Mortarion, Lord of the Death Guard, has crushed his enemies upon the field of battle.
More rolling fortress than vehicle, the Baneblade super heavy tank is possessed of overwhelming firepower. Wherever a Baneblade sees battle, it becomes the centre of the battle line, Imperial Guardsmen and even smaller tanks sheltering in its lee as its enormous primary cannon and numerous other guns hammer the foe into submission.
As vast and dark as a sunless void, the Blackstone Fortress is a creation far beyond the ken of any race in the galaxy. In this age of darkness, in a galaxy riven with strife and horror, the desperate and intrepid alike search this Fortress for long-lost technologies that may be used to turn the tide of war.
Seen as especially blessed by the Dark Gods, the Knights Abominant are suffused with the power of the warp. They unleash this eldritch force in deadly waves, corrupting and mutating those nearby, and incinerating distant foes with blasts of volkite energy. In combat they thrash coiling, warp-wrought appendages, crushing anything that remains untainted.
Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire scattering uselessly off their ion shields. The Knight Valiant defeats its enemies through overwhelming firepower at close range. Its conflagration cannon unleashes a searing, inescapable firestorm, easily annihilating incoming hordes and smashing through opposing battle lines, while its thundercoil harpoon can destroy tanks and monsters with impunity.
An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform.
Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye
Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium.
The Arks of Omen series introduces rules for Boarding Actions – tightly-fought games of Warhammer 40,000 that recreate oppressive assaults on the claustrophobic confines of voidcraft and space hulks. It's a fresh way to play Warhammer 40,000 using your existing collections.
Ork Meks always manage to accrue a following with promises of big explosions, bigger guns, and proximity to loud engines. When a Big Mek builds a Stompa, they're followed into battle by a band of Ork boyz, knowing it will attract some of the heaviest resistance, and best fightin'.
The Adeptus Custodes rarely deploy in large numbers, but they are a hurricane force of destruction when they do. Trained in the arts of the Martial Ka'tah, their armoured infantry steadily advance – an army of gene-forged golden warriors who wield ornate powered blades with integrated firearms, every strike and shot a graceful killing blow. These are the chosen guardians of the Golden Throne, the Emperor's emissaries and executioners, and they meet any foe with the conviction and confidence of demigods.
Battlezone: Fronteris – Nachmund is a scenery expansion set for Warhammer 40,000, comprising a range of terrain pieces to populate immersive battlefields inspired by the fortified border worlds found across War Zone Nachmund. The varied assortment of modular barricades and Imperial structures make it an excellent way to start or expand your terrain collection – and will also save you money compared to buying the contents individually.