Book 1 of the Psychic Awakening Series
Enter a dark new era of warfare in Phoenix Rising – the first book in the epic Psychic Awakening series. Part rules manual, part thrilling narrative, this is your guide to perhaps the darkest challenge the Aeldari have ever faced – and perhaps, their greatest opportunity.
Warhammer 40,000 Open War Cards
A simple and fun way to set up games of Warhammer 40,000, Open War cards take all the indecision and doubt away and let you get on with your gaming. A deck of 48 cards split into 5 types, they help you determine the deployment, objectives and special rules for Open Play games. Included:
12 x Deployment cards - 12 different player deployments;
12 x Objectives cards - 12 different objectives for winning the game;
12 x Twist cards - 12 different special rules that can be used to add a special factor to the game, such as acid rain, orbital debris and fighting in the dead of night;
6 x Ruse cards - 6 different cards that can be used to glean an advantage, such as ambushing or digging in – used to counter a higher power rating;
6 x Sudden Death cards - 6 different cards that provide different ways to win if you are significantly outnumbered – if your enemy has a power rating at least twice that of yours, you get a secret advantage to use as you wish!
If you use every type of card, that’s over 60,000 combinations – a huge amount of variety! The cards are presented with an instruction booklet, and feature artwork on the reverse.
Book 1 of the Psychic Awakening Series
What better way to keep track of your glorious victories (and those times that you came second) than in the beautiful Crusade Journal? Easily record the progress of your Crusade force as it grows from a surgical patrol to a mighty battle host. You can also keep track of individual assets, whether it's a squad of bloodthirsty warriors, an indomitable battle tank or a heroic commander and watch their sagas grow as they become grizzled veterans.
This year’s edition of Chapter Approved is the essential gaming toolbox for all fans of Warhammer 40,000 matched play. Whether you're a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games in the this edition of Warhammer 40,000.
Warhammer 40,000 is a fast-paced and explosive tabletop wargame. Will you choose to play as the mighty Space Marines, the sinister alien Necrons, or one of the many other unique factions of warriors, aliens, and monsters? Amidst the raging fires of a galaxy at war, collect, build, and paint your evergrowing army, then play nail-biting games against other Warhammer 40,000 fans to see who emerges victorious! This magazine you will give you all the information you need to plunge into the vast Warhammer 40,000 galaxy. Your adventure starts here!
When the Great Rift tore open across the galaxy, the Orks saw it as a conduit to even greater conflicts and battles. Ghazghkull’s Great Waaagh! rapidly grew in size and strength with each fresh conquest as the greenskins instinctively mustered for war. The Grand Warlord’s hordes were further swollen as the visions of Ork Weirdboyz compelled their warbands to join the Great Waaagh from light years away.
The Drukhari are a decadent race of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive. They consider themselves superior to the galaxy’s other races, and suffer a gnawing sickness of the soul which only the suffering of others can fill. The ranks of the Drukhari are filled with fleet and agile warriors, each armed with weaponry designed to inflict maximum pain, and through their innate poise they raise their torturous form of war into a gruesome artform.
The dark new era of warfare heralded by the Psychic Awakening continues apace, with the action now taking us to the Baal System – home of the mighty Blood Angels Chapter. Hive Fleet Leviathan is on its way, but can the full might of the legendary Sons of Sanguinius and their successor Chapters halt the swarm? Part rules manual, part thrilling narrative, this is your guide to the greatest threat that the Blood Angels have faced since they stood beside their Primarch in defence of Holy Terra more than 10 millennia ago.
The epic Psychic Awakening series continues with Faith & Fury. This campaign book features a host of new rules for both the Adeptus Astartes and Heretic Astartes alike – as well as codex expansion's worth of rules for the mighty Black Templars Chapter! The campaign book also tells a sweeping narrative recounting the tapestry of heroism and villainy woven around the world of the Talledus System.
Within, you’ll find the rules required to play games of Warhammer 40,000 set in the mysterious region of space known as the Pariah Nexus. This mission pack has been specifically designed for use in narrative play Crusade games, where your armies will find themselves beset by the unsettling effects that earned the Pariah Nexus its ominous name. But whilst there is great danger to be found here, for those who are successful, the rewards are well worth the risk.
Ephrael Stern has been known by many terms during her long years in service of the God-Emperor – Thrice-born, Daemonifuge, sainted saviour, heretical witch. Once, she had been a respected and accomplished Seraphim within the Order of Our Martyred Lady, but fate had greater things in store for Ephrael Stern.
Start playing Warhammer 40,000 with the Command Edition – a set designed to give you a comprehensive start with the world’s best sci-fi wargame. With models, rules, guides to help you begin and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play and have hours of fun with a friend or family member right out of the box.
The epic Psychic Awakening series continues with War of the Spider. This campaign book features a host of new rules for Chaos Space Marines, Death Guard, Talons of the Emperor and Officio Assassinorum. It also includes background on the web that Fabius Bile spins around the devastated Cadian system as he is pursued by the Death Guard, Adeptus Custodes, Sisters of Silence and multiple teams of Assassins. Will they catch him, or will he escape to continue his twisted experiments?
War continues to ravage the sentinel world of Vigilus, yet the fighting is about to escalate to a whole new level. The dreaded Warmaster himself, Abaddon the Despoiler, has arrived at the head of a vast Chaos fleet. Even the tactical genius of Marneus Calgar will be tested to its limits if he is to ensure the planet’s survival, for the Black Legion have consigned worlds beyond counting to slavery and death.