Muster your forces with the drilled efficiency of a Freeguild General with this invaluable Cities of Sigmar Warscroll Cards set! Inside, you'll find loads of nifty resources for keeping track of your troops in the heat of battle. Warscroll cards make referencing relevant rules simple – just grab the ones you need before your game, and you're set! Meanwhile, a set of tokens let you track command points, command abilities, ongoing spells and more with ease.
Like the rest of their race, the Elves of Athel Loren are intrinsically magical beings though, unlike their kin, the Wood Elves draw their magical power through the forest itself. This affinity with nature gives the Spellweavers access to the Lore of Athel Loren, a spell list that relies on illusions and trickery to confuse and scatter their foes. With the Lore of Athel Loren at their finger-tips, it is not unheard of for a Spellweaver to move entire forests, heal nearby warriors and transport whole regiments into an other-worldly existence where they can no-longer be harmed by mortal weapons. For these reasons, Wood Elf mages are rightly feared by all.
This pack contains one Wood Elf Spellweaver with Staff - a finely detailed resin cast kit that comes in two components, and is supplied with a 20mm square base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints.
Warhammer Age of Sigmar: Feast of Bones is a truly epic boxed set, packed with miniatures that let you fight fierce battles between the Ogor Mawtribes and Ossiarch Bonereapers. On the ogors’ side, you’ll find six Ogor Gluttons, two Leadbelchers, an Ironblaster, and a brand new Tyrant, while the Ossiarchs march to war with ten Mortek Guard, three Necropolis Stalkers, two Morghast Archai and Vokmortian, Master of the Bone-tithe.
The Cities of Sigmar are blazing strongholds of light and hope amidst the deadly wilds of the Mortal Realms.
Battletome: Cities of Sigmar is your guide to the mightiest bastions of Order in the mortal realms – and the grand armies of humans, aelves and duardins that bravely fight to defend them. Inside, you'll discover just what life is like for the Mortal Realms’ “ordinary” inhabitants – the countless sub-cultures, guilds and tribal groups that band together to fight for Sigmar and the pantheon of Order. Rich art, lore and seven short stories penned by renowned Black Library author Josh Reynolds bring the world of the Cities of Sigmar to life.
Get a head start on your Cities of Sigmar army with this money-saving boxed set! Containing the core of your army, it’ll making getting beginning a new collection simple. Inside, you’ll find a deadly raiding party of Scourge Corsairs, ready to battle for your Anvilgard army – or any Cities of Sigmar force you like!
The General’s Handbook is an essential update for all gamers in the Mortal Realms, packed with content for every kind of player. Expanding on the core rules, it’s an essential companion to matched play, toolbox for open play and treasure trove for narrative play all in one!
The Great Necromancer, Nagash, initiates an all-out war to end all life in the Mortal Realms, but in order to complete his monumental task he needs access to them. And so he turns his gaze to the Eightpoints, ruled over by none other than Archaon Everchosen, Exalted Grand Marshall of the Apocalypse.
The battlefield glows bright as the Lumineth go to war. These elegant aelves hail from Hysh, the Realm of Light, where enlightening magic surges in the air itself. Able to channel arcane power through the marvel of aetherquartz, they are faster, more dextrous and more magically talented than any of their myriad enemies. Yet in the shadow of that excellence lies pride, and it has led them down dark paths indeed.
Get all the main rules you use for Warhammer Age of Sigmar in one handy location with the Warhammer Age of Sigmar Gaming Book – a nifty collated rulebook combining the Core Rules, content from the General’s Handbook 2019, Malign Sorcery and beyond for your convenience.