The Gorkanaut possesses all the unsubtle brutality of Gork along with a blocky silhouette that looms menacingly over friend and foe alike. Piloted by an Ork Nob, this hulking orkoid armoured war suit is the epitome of everything an Ork aspires to be: Massive, tough, loud and destructive.
The Gorkanaut’s main weapons are the deafening and deadly Deffstorm mega-shoota and the massive armoured Klaw of Gork (or possibly Mork). It is also armed with two twin-linked big shootas, two rokkit launchas and a skorcha.
This multi-part plastic kit contains all the components to make one Ork Gorkanaut or one Ork Morkanaunt and its packed with optional extras so you can add your own personalised finishing touches.
Please note: the Ork Warboss featured in the image is for scale purposes only and is not included in this kit.
Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war strapped to rokkit packs that, when activated propel their wearers forward on great tongues of oily black flame.
The Shokkjump Dragsta combines two of the foremost triumphs of the Mekaniak’s art – recklessly fast speedsters and deranged weaponry. It is perhaps unsurprising that it has become one of the most popular forms of transport amongst the Mekboyz of the Kult of Speed.
Armed to the grille with guns, blades and greenskins, the Kustom Boosta-blasta is one of the deadliest Ork vehicles around. Ferociously fast, absurdly heavily armed, and boasting the capacity to set things on fire by simply overtaking them, it exemplifies everything the Speed Freeks look for in a vehicle.
Fast-moving fighting platforms, Deffkilla Wartrikes make little concession to armoured protection for their riders. Scythe-wheeled, with an enormous rokkit engine afterburner on the back, these trikes not only move at a frankly vulgar pace but also pack enough firepower to make them extra killy.
Painboys are at home amongst the blood and horror of the battlefield, eagerly patching up lost limbs, doing a spot of welding on a broken face or furnishing the Warboss with a brand new flame-throwing arm. They learn their craft through a mixture of instinct, trial and error, and the time-honoured principles of ‘Orky know-wotz’.
All Mekboyz can perform battlefield repairs using no more than a weighty wrench-hammer, a sack of nails and a healthy dose of gumption, but most do their best work in the comfortably anarchic surrounds of their own workshop. Meks are more than capable of cobbling together a workspace from whatever is lying about, with rudimentary workshops springing up from battlefield wreckage even while the bullets are still flying. Greenskin vehicles roar toward such teetering structures, their crews throwing sacks of teef at the resident Mek – he and his crew get to work immediately, sending the Ork customers on their way with snazzier guns, souped-up engines and extra armour plates.
A favourite amongst Speed Freeks and grounded Flyboyz alike, Megatrakk Scrapjets provide rocket-propelled acceleration, impressive firepower and the hilarity of ramming into enemy lines at the helm of what is effectively a gigantic, thrust-driven drill. These vehicles allow former Ork pilots to revel in the dimly-remembered joy of mowing down enemies at point-blank range – a joy which, of course, often caused the Flyboy to crash in the first place
The roar of overcharged engines and the crackle of flames herald the arrival of the Boomdakka Snazzwagons. Lightly built speedsters based around looted vehicle frames, Snazzwagons are clad in hastily welded scrap armour. Their drivers go hell for leather, as they know that a single artillery shell is likely to blow their ride to smithereens. Of course, the enemy has to hit them first, and as the Snazzwagons fishtail and skid madly through hails of incoming fire, it quickly becomes apparent that this is no mean feat
The Orks call their ruling caste Nobz. Nobz are bigger and scarier than other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking skulls left, right and centre. In this way each Nob acts as a sergeant-at-arms, champion, oppressor and role model for the Boyz they lead.
Amid constant, seething tides of war and bloodshed, burgeoning greenskin empires rise and fall. Numerous beyond belief and driven always to fight and conquer, the Orks threaten to overwhelm every single galactic empire, stronghold and race. While their thirst for battle has always proved their downfall, causing brutal infighting that keeps them from crushing all opposition, occasionally a great leader rises who is capable of unifying the squabbling tribes, and soon a Waaagh! is underway – partially a migration, partially a holy war. When the Orks are on the rampage, the galaxy trembles – and in these dark times, more Waaaghs! are rising than ever before.