Space Wolves: Pack
This box set contains 10 multi-part plastic Space Wolves miniatures that can be assembled as Grey Hunters, Blood Claws or Wolf Guard in power armour. This 218-piece set includes: two each of five different leg variations, two each of six torso variants and two each of five backpack variants, and 56 heads.
Also included are a selection of plasma pistols, chainswords and boltguns, and two each of: power swords, thunder hammer and storm shield, wolf claws, plasma guns, storm bolters, power fists. Additionally there are a host of wolf tail talismans, knives and icons to add to your models. Models supplied with 25mm round bases.
Unleash the savage fury and noble spirit of the Space Wolves with these handy reference cards! Each set is great for quickly referring to your rules, making sure you'll pick the right Stratagem or psychic powers for your battles with ease. Also included are a set of cards designed to easily track your Sagas and Deeds – rules unique to the Space Wolves that reward heroism on the battlefield!
Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 72 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Blood Angels gamer.
Operating deep within hostile territory, Scout Squads reconnoitre the enemy’s movements, set ambushes, sabotage supply lines and destroy communications centres in daring commando raids. The task of the Scouts is to strike hard and vanish before the enemy has the chance to retaliate.
The Raven Guard are the Sons of Corax, and in the art of shadow warfare they are without equal. Theirs is the way of stealth, subterfuge and misdirection, ensuring their enemies are unaware of the true danger they face until it is far too late. Inside this 64-page hardback codex supplement, you'll find everything you need to unleash the Raven Guard in battle, plus thrilling lore and art to inspire your own collection.
Clad in Mk X Phobos-pattern armour, the light and fast-moving Primaris Infiltrators are responsible for disrupting enemy communications and sabotaging targets of opportunity. The first the enemy sees is a cascade of choking smog as the Infiltrators hurl a barrage of smoke grenades, masking their advance. As the foe peers into the swirling cloud, the Space Marines bring their targets down with disciplined bursts of fire, the augur-scopes of their marksman bolt carbines lighting each victim up for the kill.
Outrider Squads rove in advance of the main Space Marine lines, guarding flanks of larger formations or hunting down enemy infiltrators. When battle is joined, they conduct lightning-fast hit-and-run attacks on defended positions, and run down those who would try to escape the vengeance of their Chapter.
The Invader is a highly flexible all-terrain vehicle, perfectly adapted to an aggressive reconnaissance role. Outfitted with either a multi-melta or an onslaught gatling cannon, it can rapidly deliver punishing fire against vulnerable parts of the enemy line, or swiftly engage and destroy scouting elements of opposing forces.