The Ultramarines are the noble sons of Roboute Guilliman and exemplars of everything it means to be a Space Marine. Inside this 80-page hardback codex supplement, you'll find everything you need to unleash the Ultramarines in battle, plus thrilling lore and art to inspire your own collection.
All Space Marines are experts of the rapid strike, but Reivers take these skills to the next level. They are specially trained and equipped to launch brutally effective and unexpected assaults. They do this with a sudden fury and shocking violence, for the Reivers fulfil the role of terror troops that sow fear and confusion amongst their foes.
This multi-part plastic kit contains the components necessary to assemble a 10-man Primaris Reiver Squad. Clad in sleek yet brutally functional Mk X power armour, they feature a great deal of practical details – they each carry a great deal of extra ammunition and equipment pouches, as well as grenade harnesses and blade sheaths.
The models can be assembled as either a 10-man squad, a squad of 9 Reivers with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. Each has an impressive selection of weapon options; 10 heavy bolt pistols, 12 bolt carbines and 14 combat knives are included, with the loadout options being carbine, pistol and carbine or pistol and combat knife. 2 of the sets of arms for combat knives feature a communications array on the vambrace, designed for the Sergeants. The bolt carbines each feature foregrips and curved mags for that tactical look, and 2 of them are modelled in the middle of reloading. Each model can also take a grapnel launcher – 10 are included in holsters, with a further 4 to be held in the right hand.
Each model can also feature grav-chutes – 20 fins are included, 10 for each side of the Reivers’ backpacks. They have plenty of helmet options, too – 10 helmets featuring their unique skull design, 10 with the top removed and the lower half remaining and 4 Sergeant-specific bare heads. Each chest plate is decorated with a skull and crossed dagger motif.
The Primaris Reivers come as 228 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Far, far more advanced than the other Imperial craft which it resembles, the Corvus Blackstar is truly worthy of ferrying a Deathwatch Kill Team to their brutal mission. Optimised for alien hunting, surprisingly agile, its heavy weapons scream death from the skies as it descends toward its mission-critical targets. Halo-launchers fan out and blur the Corvus Blackstar’s outline as the twin hatches slam open, pouring out its cargo of specialist Deathwatch from within to charge directly into the fray.
Kor'sarro Khan is the Captain of the White Scars 3rd Company. Fierce to the point of savagery, bold to the point of recklessness and brash to the point of insubordination, he is nonetheless one of the Chapter’s most accomplished warriors and it for good reason that he holds the title of Master of the Hunt.
Outrider Squads rove in advance of the main Space Marine lines, guarding flanks of larger formations or hunting down enemy infiltrators. When battle is joined, they conduct lightning-fast hit-and-run attacks on defended positions, and run down those who would try to escape the vengeance of their Chapter.
The Impulsor is a lightly armoured, fast-moving assault transport favoured by Vanguard Space Marine forces. Benefiting from the same advanced gravitic-impulsion technology employed by the heavier Repulsor-class chassis, the Impulsor boasts vectored thrusters that offer the it far greater manoeuvrability. Its open-backed design allows it to transport a squad of Space Marines swiftly into battle, entirely bypassing such obstacles and delivering its deadly cargo into the heart of the battle.
The Space Marines are known as the Angels of Death, and the title is never more appropriate than when they attack using Drop Pods. Drop Pod assaults are the ultimate weapon of terror and surprise, aimed right at the heart of the foe. Scarcely have the smouldering hulls come to rest when their hatches blow clear, and the occupants disembark to wreak havoc on wrong-footed enemies.
Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unharmed through waves of incoming fire before bringing their own destructive weaponry to bear at close range.