Clad in Mk X Phobos-pattern armour, the light and fast-moving Primaris Infiltrators are responsible for disrupting enemy communications and sabotaging targets of opportunity. The first the enemy sees is a cascade of choking smog as the Infiltrators hurl a barrage of smoke grenades, masking their advance. As the foe peers into the swirling cloud, the Space Marines bring their targets down with disciplined bursts of fire, the augur-scopes of their marksman bolt carbines lighting each victim up for the kill.
Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes. Even armoured fighting vehicles are swiftly reduced to heaps of metallic slag. Deployed at the correct point and time, a single Hellblaster Squad can blunt the thundering assault of an armoured spearhead, or lay low even the most titanic alien fiend.
This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma.
The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand.
A problem (some call it a bonus…) of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included.
The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
Steeped in the arts of ambush and hidden assault, Kayvaan Shrike is the Raven Guard’s foremost warrior and leads his Chapter as Master of Shadows. In the course of his long and bloody life, Shrike has brought liberation to many worlds and death to countless enemies.
Marneus Calgar, Chapter Master of the Ultramarines, is not only a consummate warrior, but also a highly talented strategist. He is master of Ultramar, a vast swathe of space on the embattled Eastern Fringe. He launched the counter-invasion of the xenos-tainted planet of Vigilus with the veteran warriors Lethro Ados and Nemus Adranus - two of his most trusted aides from the Victrix Guard - always at his side.
Far, far more advanced than the other Imperial craft which it resembles, the Corvus Blackstar is truly worthy of ferrying a Deathwatch Kill Team to their brutal mission. Optimised for alien hunting, surprisingly agile, its heavy weapons scream death from the skies as it descends toward its mission-critical targets. Halo-launchers fan out and blur the Corvus Blackstar’s outline as the twin hatches slam open, pouring out its cargo of specialist Deathwatch from within to charge directly into the fray.
Though some Chapters use Repulsor Executioners as armoured escorts for their dedicated troop-carrying tanks, many favour them as transports for Hellblasters and other specialist Primaris squads. In this capacity, the tanks thrum across the battlefield with guns blazing. Whether armed with macro plasma incinerators or heavy laser destroyers, the Executioners unleash fusillade after punishing fusillade, their primary armaments combining with a wealth of secondary weapons to blast the enemy into ruin.
When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging.