Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making them versatile troops; while they are often employed in specific circumstances or on certain terrain, Aggressor Squads are used as reserves to plug breaches in gun lines or to spearhead an advance. The range of their weaponry is not too long, but when they get close enough to open fire, the result is a sweeping fusillade of large-calibre bolter shells that can shatter enemy charges.
This multi-part plastic kit contains the components necessary to assemble a 3-man Primaris Aggressor Squad. Extremely heavily armoured, their silhouette is wider and chunkier than most Primaris Space Marines, due in no small part to the choice of auto boltstorm gauntlets or flamestorm gauntlets. There are three sets of each, with every weapon featuring pipes or belts that are fed from the enormous backpack. One set of flamestorm gauntlets features retracted barrels, as in close combat fists speak louder than flames… Should you choose the boltstorm gauntlets, the Aggressors can also take a fragstorm grenade launcher.
You have the option of assembling 3 Aggressors or 2 Aggressors and a Sergeant; a host of options are available either way. There are 6 heads for the standard Aggressors, with respirators on the mask of those using flamestorm gauntlets, and 2 more specific heads for the Sergeant. The flamestorm-wielding Aggressors have their own shoulder pads, featuring larger blast shielding to protect them from the immense operating temperatures of their weapons. Also included are reliquaries and purity seals, with special examples for Sergeants featuring extra skulls.
The Primaris Aggressors come as 107 components, and are supplied with 3 Citadel 40mm Round bases.
Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 72 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Blood Angels gamer.
Support troops who truly live up to their name, the Space Marine Devastators deliver the Emperor’s judgment via stunning displays of brutal firepower. Missiles slam into ranks of enemies, blasts of scorching plasma melt craters into the very earth, lascannons punch through the hardest defences and the droning hum of grav-cannons rises to a terrible crescendo as the target of the Devastators’ wrath is reduced to nothing more than memory and dust.
From the frozen world of Fenris, the Space Wolves sail out across the Sea of Stars. Noble savages who disregard the teachings of the Codex Astartes in favour of the traditions laid down by their Primarch, Leman Russ. Valuing honour, courage and skill in battle above all other concepts, the Space Wolf armies are full of lone heroes, skyborne longships and tales of absolute bravery.
Marneus Calgar, Chapter Master of the Ultramarines, is not only a consummate warrior, but also a highly talented strategist. He is master of Ultramar, a vast swathe of space on the embattled Eastern Fringe. He launched the counter-invasion of the xenos-tainted planet of Vigilus with the veteran warriors Lethro Ados and Nemus Adranus - two of his most trusted aides from the Victrix Guard - always at his side.
The Ultramarines are the noble sons of Roboute Guilliman and exemplars of everything it means to be a Space Marine. Inside this 80-page hardback codex supplement, you'll find everything you need to unleash the Ultramarines in battle, plus thrilling lore and art to inspire your own collection.