The wolves of Fenris are legendary beasts whose lives are inextricably linked with those of the human tribes that share their ice-bound world. It is considered a great feat for a battle-brother of the Space Wolves to hunt down a pack of these wolves when armed with nothing but his wits. If he should kill the alpha male of the pack, the rest of the wolves will instinctively treat him as their new pack leader. When the battle-brother returns successful to the Fang, he does so in the company of wolves.
Space Marines Tactical Squad
Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.
This box contains everything you need to make a highly personalised 10 man Tactical Squad, including Sergeant and Special Weapon. There are so many options and extra details provided that we recommend that you take some time to look through the photos above to fully appreciate them all.
In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 backpacks (of which 9 are individual designs); and 10 sets of left and right arms.
There are 10 unique boltguns, a gravgun, a meltagun, a plasma gun, a flamer, a missile launcher (including backpack and spare missiles). The squad Sergeant can be armed with a combination of power fist, power sword or chainsword, and plasma pistol, grav pistol or bolt pistol. You can also make any 1 of the following combi-bolters – combi-grav, combi-melta, combi-plasma, or combi-flamer. The squad can also be armed with a melta bomb, a selection of combat knives, and enough Frag and Krak grenades to arm each Space Marine.
As if that wasn’t enough, you also get: a back banner for the squad sergeant (with the choice of 3 different banner tops); a holstered bolt pistol; targeting scopes for the boltguns; parchments and purity seals; ammo pouches; an auspex; and 3 spare hands (1 pointing, 1 holding a grenade, and 1 holding a boltgun cartridge).
This plastic kit contains 179 components with which to make a 10 man Tactical Squad (and so much more!). Also included are 2 Space Marine transfer sheets with which to add Chapter iconography and squad markings.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
No living Iron Hand can recall a time when Feirros’ sardonic tones did not grace the Iron Council. Nor does any remember another wielding the axe Harrowhand during their Rite of Severance – the lopping of the left hand so that an augmetic fist may take its place is the moment in which a recruit truly becomes an Iron Hand.
The Invictor Tactical Warsuit is a stripped-back variant on the Redemptor Dreadnought frame. Instead of a revenant hero in a sarcophagus, this combat walker is piloted by a live Primaris Space Marine. They are deployed in every capacity, from armoured escort duties to close-range siege breaking and urban monster-hunts. Still the most iconic role for these walkers is as the armoured support for Vanguard Space Marines. Their combination of mid- to close-range firepower, armoured resilience and the selfless mindset of the pilot combine to provide exceptional support.
Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain, this swells even further, for they coordinate their warriors with deadly precision and inspire their followers to fight with a dedication and spirit that cannot be instilled by training or discipline alone