Middle-Earth Strategy...
The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings™ and The Hobbit™ with your collection of Citadel and Forge World models.
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Rohan has seen much war and turmoil in its relatively brief history, but more recently, many of its settlements have been coming under attack by roving war parties of Uruk-hai and vengeful Dunlendings.
This modular, multipart plastic terrain kit enables you to build one Rohan House. The building’s walls are double-sided and there is a choice of two different finishes to the roof timbers for added variety. The kit also includes a number of fences, barrels and ropes, as well as optional components with which you can build a dormer window and porch.
The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings™ and The Hobbit™ with your collection of Citadel and Forge World models.
Orcs are the foulest creatures to walk Middle-earth. They are evil-hearted monsters that rejoice in slaughter and destruction. The Orc's natural aggression makes them the perfect tool of evil intent, their numberless hordes forming the core of the Mordor army. While they're individually cowardly, they gain strength through numbers - a mass of Orc warriors can be a terrifying sight for any enemy of the Dark Lord.
Greatest of the ancient race of Ents, Treebeard is immensely old and has potentially roamed the forests of Middle-earth from the dawn of the world. Since the loss of the Entwives, Treebeard has cared little for the goings-on of those outside Fangorn Forest, instead concerning himself with shepherding those under his care. Should a threat come to Fangorn, Treebeard will undoubtedly unleash his wrath against it.
The 160-page hardback book includes all the information you need to take control of all the Heroes and armies on the tabletop:
If Orcs are the foulest creatures to walk Middle-earth then the Uruk-hai are the most dangerous perversion of the breed. Where ordinary Orcs are crook-limbed and timid, the Uruk-hai are strong, muscular, upright warriors of greater skill and courage.
When the Fellowship of the Ring was broken at Amon Hen, Aragorn, Legolas and Gimli chose to pursue the Uruk-hai who had abducted the Hobbits Merry and Pippin. These Three Hunters tracked the enemy to Rohan, where they fought alongside King Théoden at Helm's Deep, before turning to ancient paths in search of allies – and Aragorn's destiny.
Battle Companies is an expansion to the Middle-earth Strategy Battle Game that enables you to assemble small groups of Warriors that, over the course of several games, will progress and develop into your own unique warbands.
Rohan has seen much war and turmoil in its relatively brief history, and many watchtowers and small forts have been erected across the Riddermark to warn and protect its people from attack.
Since the coming of Sauron to Dol Guldur, the surrounding Greenwood has become a place of fear and darkness – corrupted by the influence of the Necromancer, it become known by the new name of Mirkwood. Yet the shadow that had grown over the forest had not gone unnoticed by the wise, and to keep his return to Middle-earth a secret, Sauron fled to the East. His influence over the forest faded in the ensuing years, and Dol Guldur fell into ruin.
The armies of Harad often employ Mûmakil, massive war-beasts trained by the Mahud, to trample their enemies under colossal hooves. A Mumak is nigh unstoppable once it begins its charge, tossing aside enemies like broken dolls.
Following his victory over the Balrog, Gandalf returned to Middle-earth to see his task completed. Stripping Saruman of his power as Lord of the Istari, Gandalf is now a more powerful Wizard than ever. During the battle for Minas Tirith, it is Gandalf who rallies Gondor’s armies, inspiring them to hold back the Orc invaders.
Wargs are gigantic, evil wolves - massive and dangerous creatures with a cunning and carnivorous intelligence. Warg Riders scout far ahead of the main armies of Orcs and other evil creatures, spying out the land and picking off stragglers. In battle wargs swarm towards the foe in great packs, tearing the enemy down with bestial fury.
Many years after Sauron was cast from Middle-earth at the Battle of the Last Alliance, he returned in the form of the Necromancer to corrupt the realm once more. Building the fortress of Dol Guldur, his influence spread throughout the Greenwood and slowly began to twist it into a dark and cursed place – until the arrival of Gandalf and the White Council shone a light on Sauron's ambition.
Once the leader of the Council of the Wise, and the eponymous head of the White Council, Saruman the White allowed himself to be corrupted by the persuasive powers of the Dark Lord as he gazed jealously into the Palantír of Orthanc.
Since the coming of Sauron to Dol Guldur, the surrounding Greenwood had become a place of fear and darkness. Corrupted by the influence of the Necromancer, it had become known by the new name of Mirkwood.
Éowyn is a valiant shield maiden of Rohan and niece to King Théoden. Unwilling to be left behind while the menfolk rode to war, she disguised herself as a Rider of Rohan, calling herself Dernhelm. Along with her plucky Hobbit friend, Meriadoc Brandybuck, she travelled with Théoden’s army in secret and fought with incredible valour at the Battle of Pelennor Fields.
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