Easily add scenery to your games of Warhammer Age of Sigmar with this set of 12 push-fit plastic ruins. Each piece comes on pre-coloured plastic: just slot them together (no glue required!), place them on your table, and you’re ready to play. Included in the set:
- 6 large ruined walls;
- 2 small ruined walls;
- 2 padlocked grills;
- 2 padlocked chests.
In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…
Enter the next chapter of the Soul Wars! Forbidden Power is a massive expansion that has something for every kind of Warhammer Age of Sigmar gamer. Explore the thrilling war for the Stormvaults, take part with your own forces on the tabletop, and unlock new power to use in all your games.
When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs.
The forge worlds of the Adeptus Mechanicus are often covered with vast, continent-sized manufactorum districts, along with armoriums, transport hubs, and storage depots beyond counting. Outside the borders of these bustling factory-states, irradiated wastelands of abandoned warehouses and industrial fallout are all that's left behind once the natural resources of each region have been drained by the ever-hungry forges of the Adeptus Mechanicus.
In games of Warhammer 40,000: Apocalypse, models in the same unit must remain within ½” of each other at all times. The Apocalypse 40mm Movement Trays can mount either two or three miniatures with Citadel 40mm Round Bases, making it much quicker and easier to move them around the battlefield while maintaining their unit coherency.
The battlefields of the Charadon sector are littered with broken machinery, toxic waste, and the still-warm cores of ancient power plants. Among these ruins, the forces of Forge World Metalica defend their realm from invaders, with armies forced to navigate maze-like complexes of pipes and gantries in the heat of battle.