You may have noticed a common theme amongst models and scenery pieces from the Warhammer 40,000 and Warhammer Age of Sigmar ranges – skulls. They’re everywhere, decorating the walls of Khornate keeps and hanging from the belts of fearsome warriors. But we don’t think there are enough skulls out there…
Enter the Citadel Skulls. This is a box of 340 (yes, three hundred and forty!) plastic skulls, designed for the hobbyist to decorate scenery, bases and models as they see fit. There are even 20 extra jawbones!
Here’s a breakdown of the number and type of the 340 (!) skulls in the box:
- 82 human skulls with jawbones;
- 86 human skulls without jawbones;
- 15 human jawbones;
- 60 assorted damaged human skulls;
- 2 giants’ skulls;
- 1 Morghast skull (in 2 components);
- 1 beast skull (in 2 components);
- 4 small horned skulls;
- 4 medium horned skulls;
- 3 large horned skulls;
- 7 bird skulls;
- 2 Chaos beast skulls;
- 6 plaguebearer skulls;
- 6 Bloodletter skulls;
- 10 T'au skulls;
- 5 Kroot skulls;
- 6 alien skulls;
- 21 Genestealer Hybrid skulls;
- 20 Ork skulls without jaws;
- 5 Ork jawbones;
- 7 Ork skulls with jaws open;
- 7 Ork skulls with jaws.
- as well as 15 human jawbones;
- 5 Ork jawbones.
Wherever Khorne's followers do battle they raise up Skull Altars – dread monuments from which to offer tribute to the Blood God and receive his blessings in return. Rising from the ground, the Skull Altar is formed out of the violent tributes heaped in offering for Khorne’s Throne.
When the necroquake shook the foundations of the Mortal Realms, the barriers between the aether and the Mortal Realms were weakened. For practitioners of magic, this meant more eldritch powers were within their reach – for the followers of Khorne, who despise the arcane, it meant they could more easily draw manifestations of the Blood God’s judgements from the Realm of Chaos and send them crashing down upon their enemies.
Formed from the bones of those killed by an abhorrant’s insane magic, a Charnel Throne exudes madness and necrotic energies. They are the seats of power for Archregents and Ghoul Kings, blazing beacons to mordants, and structures of abject horror for the enemies of the Flesh-eater Courts
In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…
Enter the next chapter of the Soul Wars! Forbidden Power is a massive expansion that has something for every kind of Warhammer Age of Sigmar gamer. Explore the thrilling war for the Stormvaults, take part with your own forces on the tabletop, and unlock new power to use in all your games.