The immense supply districts known as Sectors Munitorum can be found across the Imperium of Mankind. They house the resources needed to power Humanity's vast armies: millions of tonnes of munitions, equipment, weapons, and fuel. Such priceless stockpiles draw the eyes of avaricious raiders, leading to brutal, close-quarter battles amidst looming canyons of rusted containers.
The Pariah Nexus, a growing area of space in which worlds have been silenced, baffles and disturbs the Imperium. Within this region, Space Marines of the Ultramarines Chapter wage a desperate war to retake the Imperial world of Vertigus II from the soulless Necron legions of the Szarekhan Dynasty.
Sprawling over countless Imperial worlds, the landscapes known as Sectors Mechanicus are tangled mazes of pipes, conduits, and heaving machinery. Without these rumbling furnaces and smog-belching chimneys, the ceaseless war industries of Humanity would stall, and the armies of the Imperium of Man – shorn of materiel reinforcement – would fall to the xenos and the heretic.
At the farthest reaches of space, the boundaries of the Imperium change almost daily as new worlds are discovered and settled while others fall to predations of aliens or rogue factions seeking freedom from of the crushing yoke of Imperial oppression. Open hostility is a common occurrence on such lawless worlds, yet with fewer resources to call upon, many such conflicts are resolved as guerrilla or shadow wars.
The shadow wars of the 41st Millennium are more widely fought than many suspect. Hazardous frontiers and sanctified districts are fought over by elite operatives, while other combatants strive to evade hidden fangs in death world jungles. Warriors clash among vaulted warehouses and dense machinery, and ordnance drowns out the skirmishes fought across defence networks.
Keep track of your kill team’s development with this handy set of dice and datacards. In addition to a set of black and orange Kill Team dice (six 6-sided dice and two 10-sided dice), the pack includes 23 blank datacards that you can fill out. Three of the datacards have been specifically designed for your kill team’s Commanders, while the other twenty cater for your Leader, specialists and other warriors. The Kill Team Card and Dice Set comes neatly presented in a tuck box.
A fast paced tabletop miniatures game, Warhammer 40,000: Kill Team pits teams of elite specialists, ragtag zealots and hard-bitten veterans against each other in vicious skirmish battles to the bitter end. A single squad of well-trained and well-equipped warriors can tip the balance of a wider conflict – with Kill Team, you'll play through countless stories of your own devising that could alter the fate of the galaxy itself.
Though kill teams may number only a handful of individuals, they are sent to achieve victory where entire armies cannot. Assassination, sabotage, couriering vital messages through active war zones – these and hundreds of similar missions fall to the kill teams. However, when the stakes are highest and the objectives are most crucial, those teams will comprise the most elite specialists that the warlords of the Warhammer 40,000 galaxy can deploy.
Some warriors are destined to bear the mantle of command. Whether hardened veterans, inspirational orators or blood-hungry champions, these leaders are worth many times their number, possessing the might and sheer force of will to change the course of battle in an instant. These legendary commanders instil dread in their enemies just as they inspire fierce loyalty in their comrades, tipping the balance of entire war zones and turning impending routs into triumphant victories. No matter their chosen expertise, all are exemplars of their kind, the embodiment of their Faction’s martial strengths.