Armies of the Imperium

Armies of the Imperium

Aktywne filtry

Baneblade

452,89 zł Cena

More rolling fortress than vehicle, the Baneblade super heavy tank is possessed of overwhelming firepower. Wherever a Baneblade sees battle, it becomes the centre of the battle line, Imperial Guardsmen and even smaller tanks sheltering in its lee as its enormous primary cannon and numerous other guns hammer the foe into submission.

Rogal Dorn Battle Tank

257,89 zł Cena

The Rogal Dorn Battle Tank is a lumbering behemoth, equally suited to anchoring a battle line, or grinding forward in support of an assault. Bristling with thunderous guns, these hulking armoured fighting vehicles pound breaches in enemy’s defences with enormous shells, and tear apart infantry with raucous storms of fire.

Lord Castellan Ursula Creed

120,89 zł Cena

Ursula Creed is the Lord Castellan of Cadia – and though the planet itself may no longer exist, the post and her duty remain firmly intact. She is a forbidding and implacable strategist, the heir to the legendary general who fell with his world, and a living symbol of the enduring indomitability shown by Cadia’s armies. Ursula Creed’s superior generalship, forged over long years, has seen her lead Imperial armies to numerous victories against the enemies that threaten the Imperium.

Cadian Shock Troops

128,89 zł Cena

Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, skilled in both dogged defence and storming assault. Cadian Shock Troops are held by many as the ideal Imperial soldiers – with countless regiments mustered in their image.

Lord Solar Leontus

163,89 zł Cena

Arcadian Leontus is the Lord Commander Solar of the Astra Militarum, wielding vast armies against apocalyptic invasions, sector-wide insurgencies, and even distant campaigns beyond the Segmentum Solar. A master tactician and peerless scholar of military history, he is guided in his strategic decisions by an entourage of seers, advisors, and priests. On the battlefield, the Lord Solar strikes a figure akin to the heroes of old atop his cybernetic stallion, Konstantin. Levelling his blade at the foe, Leontus bellows orders that see the dutiful soldiers of the Imperial Guard achieve victory after victory.

Primaris Psyker

85,89 zł Cena

The empyrically attuned minds of Primaris Psykers are steeled against the manifold dangers risked by unsanctioned wielders of the warp's power. These battle-trained psykers support the Astra Militarum's soldiers with eerie prognostication, wards against enemy witchcraft, and tempests of their own psychic might. Though rarely trusted by their peers, few generals would go to battle without a psyker's aid.

Field Ordnance Battery

144,89 zł Cena

Ordnance Teams crew some of the largest human-portable weapons fielded by the Astra Militarum. From bombast field guns that lob heavy shells over buildings and intervening squads, to the barrage of warheads fired from malleus rocket launchers, or the searing energy lances unleashed by heavy lascannons, these Field Ordnance Batteries are powerful assets to any general.

Technoarcheologist

85,89 zł Cena

Technoarcheologists are seekers of divine mechanical arcana, driven to uncover that which is hidden, and to analyse its capabilities. Hardened to life on the Imperium’s dangerous frontiers, these priests employ cogitative instincts to detect approaching foes and awaken their servitor guardians to effective modes of attack. Even in the midst of battle, Technoarcheologists guide their servants through vital procedures with a machine-like focus.

Blade Champion

109,89 zł Cena

A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to employ his archeotech blades and specialised fighting styles to ensure their swift and absolute destruction.

Imperial Knights: Knight...

237,89 zł Cena

Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Warglaives are fearsome hunters of enemy armour, armed with a deadly close combat weapon and a thermal spear that can melt through the toughest bunkers.

Imperial Knights: Knight...

475,89 zł Cena

Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire scattering uselessly off their ion shields. The Knight Valiant defeats its enemies through overwhelming firepower at close range. Its conflagration cannon unleashes a searing, inescapable firestorm, easily annihilating incoming hordes and smashing through opposing battle lines, while its thundercoil harpoon can destroy tanks and monsters with impunity.

Gaunt's Ghosts

195,89 zł Cena

Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by their distinctive camouflage cloaks, which allow them to perform feats of incredible stealth worthy of their moniker.