A master of gene-manipulation and bio-alchemy, the Biophagus is responsible for industrialising the process of indoctrination and infection. They concoct devious new contaminants that infect their victims with xenos genetics, morphing their body and mind, and rendering them susceptible to the sinister influence of the cult. A Patriarch may grant the Biophagus a Familiar, a scuttling assistant that sneaks into safeguarded facilities to disperse chemical agents into watersumps or air filtration bellows.
Infinitely adaptable, hard-wearing and rugged, the Goliath Truck is a mainstay of the Genestealer Cults. Fast and manoeuvrable, it bounces around the battlefield laying down walls of gunfire, heavy stubbers and autocannons ablaze. Once dedicated to the shadows, the crew manning the Goliath – proudly emblazoned with insignia of the Cult – now do everything in their power to get as close to the enemy, screaming rapidly across even the most hostile terrain to slam open their cargo compartment and disgorge broods of up to 10 scuttling Hybrids.
This multi-part plastic kit contains the components necessary to assemble a Goliath Truck, transport and offensive vehicle of the Genestealer Cults. It comes armed with a heavy stubber and twin-linked autocannon, and features a ton of customisation opportunities – the 4 crewmen have their own options and the wheels can be attached with high ground clearance.
This kit can also be assembled as a Goliath Rockgrinder.
Undermine the Imperium and strike from the shadows with Codex: Genestealer Cults – your complete guide to the 41st Millennium’s most cunning insurrectionists. Inside this 120-page codex, you'll find everything you need to add the Genestealer Cults to your games, plus thrilling lore and art to inspire your own collection.
It is common for the Neophyte Hybrids of a gene-sect’s later brood cycles to infiltrate their world’s garrison force, or even those Astra Militarum regiments founded from amongst its populace. There, they work alongside the infected humans who sired the cult’s hybrids – yet appear normal – to ensure the cult spreads ever further.
Plan your day of ascension and manage your insurrection with these handy reference cards! This pack contains 36 Tactical Objective cards, 7 psychic power cards, and 28 Stratagem cards. Each set is great for quickly referring to your rules, making sure you’ll pick the right Stratagem or psychic powers for your battles with ease.
The Jackal Alphus is the undisputed leader of their pack. Not only are they the deadliest and fastest of their kin, they possess nerves of steel and a mind so focused that those of the Ordo Xenos who have seen them work have compared them to Imperial Assassins.
Stoic and inhumanly patient, the Locus can go from sombre stillness to a blur of motion in an eye-blink. This sudden eruption of violence is as startling as it is deadly. Like a Lictor jumping from the shadows, the Locus makes a lightning-fast decapitating strike, their twin sabres flashing through the fog of battle to take the head of their foe.
Sanctuses are the favoured blades of their Patriarch, assassins whose task it is to eliminate any who oppose the cultists’ ascension to glory. Like creeping shadows they slip into the most heavily guarded facilities, seeking out their targets and eliminating them with merciless precision.
A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switch of willow. Only when the roaring, demented brute crushes all before it in a spasmodic frenzy, crying out in a mixture of anger, pain and self-loathing, does the true horror of its existence become clear. It is guided by a Mindwyrm Familiar, a diminutive bio-psychic construct that is given life in the decaying slurry found in a Patriarch's lair.
The Genestealer Cults are insidious, secretive organisations that take root in the underground of Imperial worlds. At the culmination of a plan often many generations in the making, the cultists and those under their sway will rise up as one to overthrow the surface dwellers and welcome the coming of their Tyranid 'saviours'.
Achilles Ridgerunners range into deadly frontier environments, their pilots scanning for promising resource deposits and communicating their location back to base. Though well equipped to engage enemy scouts and outriders, the Achilles Ridgerunner's true qualities lie in its ability to rove ahead of the cult's main forces, scouting out potential ambush sites and routes of ingress into the foe's territory.
Misshapen, lumpen and inhumanly strong, the Aberrants are the repugnant offshoots of the brood cycle. Though dim-witted, their instinctive need to defend their broodkin makes them valuable assets to the cult. With heavy industrial tools raised, they cause impressive carnage with only their brute force and single-minded determination.