Magnus the Red
The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon him is to surrender sanity, and when the Crimson King gazes back, destruction is loosed in unimaginable measure. Second only to the Emperor in terms of psychic ability, he rends asunder reality with a sweep of his blade, annihilating even super-heavy vehicles with the sheer intensity of his ire. Then, with a flex of mighty pinions, Magnus the Red is borne aloft, glorying in his unnatural power as he brings fresh calamity to the weaklings who oppose him.
This multi-part plastic kit contains the components necessary to assemble Magnus the Red, Daemon Primarch of Tzeentch. An imposing winged model whose size is appropriate to his power, he comes with a selection of 3 different faces (cyclopean, open helm and closed helm), is clad in armour dating from before the dark days of the Horus Heresy and has an array of modelling options: accessories include magical tomes, scrolls and daggers. He’s armed with the frankly ostentatious Blade of Magnus, modelled as a choice of glaive or sword. Supplied with a Citadel 100mm Round based, and a crushed Space Wolf Dreadnought for a base detail!
Heldrakes are winged Daemon Engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon the unsuspecting air support of the enemy in order to shred them to pieces with its scything wings and rune-carved talons.
The Death Guard are the greatest champions of the Plague God, Grandfather Nurgle, his favoured spreaders of his bounteous gifts. Look upon them and see the signs: pus seeping from festering wounds that never heal; miasmic smogs of corrosive, stinking gas hanging thickly in the air wherever Nurgle’s chosen tread; the wriggling, lamprey-mouthed tick-leeches that clamp on to their rotting flesh; the droning billions of plague flies that swarm the battlefields they stalk and the ships in which they course through the stars.
Amidst the thunderous tumult of battle, a Master of Executions strides unflinchingly forwards, his mind focused on the gruesome decapitations he will soon administer. He is a being of singular purpose, a brutal weapon in the arsenal of the Heretic Astartes, and his existence is driven by an unquenchable desire to take as trophies the heads of mighty champions and charismatic leaders.
A Lord Discordant is a machine-obsessed heretic who scuttles across the battlefield atop a Helstalker mount, all the while exuding a palpable aura of anarchy. His mere presence short-circuits machinery not already riddled with daemonic entities – actuators and servos whir erratically, and targeting augurs simply cease to function. The Lord Discordant siphons off the pained spirit of dying vehicles, using the harvested energy to reinvigorate other Daemon Engines or releasing it as a screaming beam to infect the systems of other enemy vehicles. The most famous among the Lords Discordant, Vex Machinator, brought anarchy to the hivesprawls of Vigilus during the War of Nightmares.
The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine the batches of diseased slurry brewed by the Foul Blightspawn, and distil them to the utmost potency. From their backs dangle racks of blight grenades, churning with the latest strains of noxious plagues. With each volley of hurled ordnance, their epidemic spreads; injector pistols unleashing concentrated doses of foulness into their targets.
Knights Desecrator possess potent mid- to close-range armaments that lend themselves toward duelling enemy war engines or monstrous beasts, or tearing down the foe's Fortifications. Armed with a laser destructor, it packs a considerable punch at considerable range.
Chaos Terminators are heavily armoured veterans clad in debased suits of Tactical Dreadnought armour. They form the elite of their masters’ warbands, for though they are ponderous compared to their power armour-clad comrades, nothing short of a dedicated anti-tank laser can stop a Terminator in full stride. Spiked trophy racks protrude from massive shoulders, the skulls of the enemy a barbaric testament to their wearer’s martial prowess. Helmets have grown into bestial masks that sprout great tusks and razored horns, many of which have fused directly into the skulls of their wearers.
The Pale Harvestmen; the Scythes of Nurgle; the Eyes of Mortarion. The elite warriors of the Deathshroud go by many names, and every one is redolent with a miasma of fear and menace. Swollen with unnatural power, the Deathshroud tower over their enemies. Rusted gauntlets and squirming tentacles clutch huge battle scythes known as manreapers, cursed weapons that slice heads from shoulders and limbs from torsos with every swing. Clouds of plague flies boil around the Deathshroud, while vile smog spills from vents in their armour to choke and blind their foes.
Lead your corrupted household to war with these datacards – an invaluable reference resource for Chaos Knights players. These cards are designed to make referencing key information in your games simple, giving you more time to crush your weakling enemies beneath your mighty tread.