The abhumans known as Bullgryns are a formidable sight to behold. Clad in custom-made carapace armour made from the discarded tracks of a Leman Russ, they carry crude assault weaponry that capitalises on their stature and resilience.
This multi-part plastic kit makes 3 Bullgryn miniatures which can be armed with either grenadier gauntlets and slab shields or battle mauls and suppression shields. Why not make one Bullgryn into a Bone ‘ead? These natural leaders have distinctive metal plated heads so they really stand out in the unit.
These miniatures can be assembled with bare head or with gas mask as either Militarum Auxilla Bullgryns or Ogryns. You also have the option to make the special character Nork Deddog.
This kit comes supplied unpainted and requires assembly - we recommend using Citadel Thin Plastic Glue and Citadel Paints.
A single super-heavy tank is a dominant presence in an Astra Militarum battle line. As it ploughs inexorably forward it lays down a wide path of destruction. Enemy ranks shatter long before it reaches their position, and those unlucky few who are able to maintain their defensive formations are ground to paste under the slab-like plates of its tracks. The Baneblade is the most common variant of super-heavy tank. Its primary weapon – the fearsome baneblade cannon – is capable of delivering apocalyptic bombardments at a terrifying range.
Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by their distinctive camouflage cloaks, which allow them to perform feats of incredible stealth worthy of their moniker.
Imperial Guard platoons are made up of several ten-man squads. In the face of the enemy the serried ranks of the Imperial Guard are trained to stand firm and respond with a steady aim. When sergeants bellow the rank and file obey; backs stiffen and lasguns level with the foe. Opponents charging at Imperial Guard positions must first survive a blazing hail of lasfire, a fusillade that can stem the tide of all but the most determined assault.