Aeldari: War Walker
War Walkers are used in rough terrain, to scout out enemy positions. Its two heavy weapons provide a considerable arsenal for its size, but it lacks the armour to fight at the centre of an attack.
Howling Banshees are swift and athletic troops who are famously deadly in hand-to-hand fighting, and are renowned for their ability to strike down the foe before they can so much as raise a weapon to defend themselves.
Howling Banshees are swift and athletic troops who are famously deadly in hand-to-hand fighting, and are renowned for their ability to strike down the foe before they can so much as raise a weapon to defend themselves. They are a predominantly female Aspect and what these fierce warriors lack in brute strength they more than make up for in precision and efficiency.
Add the fleetest of the Aspect Warriors to your army and chill your enemies to the bone with their blood-curdling screams. These howls that come from their iconic Banshee masks are often the last thing the members of the galaxy's upstart races hear.
This kit is supplied in 77 plastic components and comes with 5 28.35mm Citadel round bases and a 25mm Citadel round base. It builds either 5 Howling Banshees or 4 Howling Banshees and a Howling Banshee Exarch. The Exarch can be armed with a shuriken pistol and power sword, a shuriken pistol and triskele, a shuriken pistol and executioner or a pair of mirror swords. The Exarch has a choice of four heads and the rest of the squad can be assembled either with helmets or unhelmeted. The kit also includes a single-piece Aeldari symbol that could optionally be used as an objective marker.
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War Walkers are used in rough terrain, to scout out enemy positions. Its two heavy weapons provide a considerable arsenal for its size, but it lacks the armour to fight at the centre of an attack.
The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh terrain, the Rangers aid their brethren as scouts and snipers. Veiled by cameleoline cloaks and gloom field generators, they can hide from their foes even in plain sight as they pick them off one by one from extreme range.
The Aeldari once ruled the galaxy, before their civilisation collapsed beneath the weight of its own hedonism. Now the Asuryani sail the stars aboard massive vessels called craftworlds, their citizens keeping to highly disciplined Paths to avoid drowning in the same decadent madness as their ancestors. Each craftworld's Guardians take up arms to defend their dying race, wielding deadly shuriken catapults or power blades, or shredding foes atop their swift Windrider jetbikes.
The Dire Avengers are first amongst the Aspect Warriors of the Aeldari. They represent the War God's unending thirst for vengeance upon a galaxy of woe, and as such they are merciless to their foes and unstinting in their devotion to their people.
Starweavers streak across the battlefield as a storm of shattered light, relying upon a mixture of velocity and misdirection to confound the enemy’s aim. These swift attack vehicles have a transport platform at their rear capable of bearing a Harlequin Troupe into battle.
Streaking into battle at speeds that render them barely visible to human eyes, Shroud Runners effortlessly outmanoeuvre their enemies while harassing them with pinpoint sniper fire. Each jetbike acts as the mount for a pair of skilled Aeldari Rangers, the pillion rider often entering a marksman’s trance so as to aim and fire while travelling at incredible velocity.
Looming ghost warriors many times larger than even the mighty Wraithlords, the war machines known as Wraithknights are still dextrous enough to run through the ruin of a shattered city, leaping from pillar to spar as their arcane weapons bring oblivion to the enemies of the Aeldari.
Embracing the role of Death in its entirety, there is no mercy in the heart of a Death Jester. His outsize shuriken cannon reaps a deadly toll on his enemies as each round, impregnated with virulent biotoxins, causes its victims’ metabolisms to spectacularly detonate.
Seers who once trained as Aspect Warriors find it easier to develop destructive psychic powers.
An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike.
So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths, but when called upon, they don their war masks and take to the battlefield.
Eldrad Ulthran was once chief amongst the Farseers of Ulthwé. Eldrad has lived for over ten thousand years, and has successfully guided his people along the twisting paths of fate since the Fall, and throughout the rise of the Imperium.
Jain Zar is the most active of all the Phoenix Lords in the war against the forces of the Great Enemy. To watch her in combat is to watch an exquisite dance, amidst leg sweeps, dodging twists and graceful pirouettes, the glowing polearm scythes and darts until only Jain Zair is left standing.
Masters of prediction, the Farseers are the strangest and most visionary of a craftworld's advisors. Even in battle they can perform their divinations, casting the complex wraithbone runes of the Aeldari into the air and interpreting changes as the glowing icons orbit around them.
Psykers of unparalleled ability and renown, the Aeldari Farseers meticulously plan and execute strategies covering thousands of years and unimaginable distance.
The skull-helmed visage of the Dark Reapers is a spine-chilling sight in itself. These Aspect Warriors exemplify the War God as Destroyer, and their formidable warsuits echo that of their founder, Maugan Ra.